Video games as a form of aesthetic memory
This paper examines the historical video game as a form of aesthetic memory. Through the study of recent and well-known different titles set in the past, such as Call of Duty: WWII (Sledgehammer Games, 2017) and Battlefield V (DICE, 2018) the concept of “aesthetic memory” is defined and illustrated....
Main Author: | Alberto Venegas Ramos |
---|---|
Format: | Article |
Language: | Catalan |
Published: |
Universidad de Alicante
2020-01-01
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Series: | Pasado y Memoria |
Subjects: | |
Online Access: | https://pasadoymemoria.ua.es/article/view/2020-n20-el-videojuego-como-forma-de-memoria-estetica |
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