Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction

The evolution of cameras and LiDAR has propelled the techniques and applications of three-dimensional (3D) reconstruction. However, due to inherent sensor limitations and environmental interference, the reconstruction process often entails significant texture noise, such as specular highlight, color...

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Main Authors: Wenya Xie, Xiaoping Hong
Format: Article
Language:English
Published: MDPI AG 2023-12-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/24/1/78
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author Wenya Xie
Xiaoping Hong
author_facet Wenya Xie
Xiaoping Hong
author_sort Wenya Xie
collection DOAJ
description The evolution of cameras and LiDAR has propelled the techniques and applications of three-dimensional (3D) reconstruction. However, due to inherent sensor limitations and environmental interference, the reconstruction process often entails significant texture noise, such as specular highlight, color inconsistency, and object occlusion. Traditional methodologies grapple to mitigate such noise, particularly in large-scale scenes, due to the voluminous data produced by imaging sensors. In response, this paper introduces an omnidirectional-sensor-system-based texture noise correction framework for large-scale scenes, which consists of three parts. Initially, we obtain a colored point cloud with luminance value through LiDAR points and RGB images organization. Next, we apply a voxel hashing algorithm during the geometry reconstruction to accelerate the computation speed and save the computer memory. Finally, we propose the key innovation of our paper, the frame-voting rendering and the neighbor-aided rendering mechanisms, which effectively eliminates the aforementioned texture noise. From the experimental results, the processing rate of one million points per second shows its real-time applicability, and the output figures of texture optimization exhibit a significant reduction in texture noise. These results indicate that our framework has advanced performance in correcting multiple texture noise in large-scale 3D reconstruction.
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spelling doaj.art-62d03bf86da54ebb830c3db1260051962024-01-10T15:08:29ZengMDPI AGSensors1424-82202023-12-012417810.3390/s24010078Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D ReconstructionWenya Xie0Xiaoping Hong1The School of System Design and Intelligent Manufacturing, Southern University of Science and Technology, Shenzhen 518055, ChinaThe School of System Design and Intelligent Manufacturing, Southern University of Science and Technology, Shenzhen 518055, ChinaThe evolution of cameras and LiDAR has propelled the techniques and applications of three-dimensional (3D) reconstruction. However, due to inherent sensor limitations and environmental interference, the reconstruction process often entails significant texture noise, such as specular highlight, color inconsistency, and object occlusion. Traditional methodologies grapple to mitigate such noise, particularly in large-scale scenes, due to the voluminous data produced by imaging sensors. In response, this paper introduces an omnidirectional-sensor-system-based texture noise correction framework for large-scale scenes, which consists of three parts. Initially, we obtain a colored point cloud with luminance value through LiDAR points and RGB images organization. Next, we apply a voxel hashing algorithm during the geometry reconstruction to accelerate the computation speed and save the computer memory. Finally, we propose the key innovation of our paper, the frame-voting rendering and the neighbor-aided rendering mechanisms, which effectively eliminates the aforementioned texture noise. From the experimental results, the processing rate of one million points per second shows its real-time applicability, and the output figures of texture optimization exhibit a significant reduction in texture noise. These results indicate that our framework has advanced performance in correcting multiple texture noise in large-scale 3D reconstruction.https://www.mdpi.com/1424-8220/24/1/78imaging sensortexture noise correctionframe fusionvoxel hashing3D reconstruction
spellingShingle Wenya Xie
Xiaoping Hong
Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
Sensors
imaging sensor
texture noise correction
frame fusion
voxel hashing
3D reconstruction
title Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
title_full Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
title_fullStr Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
title_full_unstemmed Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
title_short Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
title_sort omnidirectional sensor system based texture noise correction in large scale 3d reconstruction
topic imaging sensor
texture noise correction
frame fusion
voxel hashing
3D reconstruction
url https://www.mdpi.com/1424-8220/24/1/78
work_keys_str_mv AT wenyaxie omnidirectionalsensorsystembasedtexturenoisecorrectioninlargescale3dreconstruction
AT xiaopinghong omnidirectionalsensorsystembasedtexturenoisecorrectioninlargescale3dreconstruction