On the Rules of Integration of Crowded Orientation Signals

Crowding is related to an integration of feature signals over an inappropriately large area in the visual periphery. The rules of this integration are still not well understood. This study attempts to understand how the orientation signals from the target and flankers are combined. A target Gabor, t...

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Main Author: Endel Põder
Format: Article
Language:English
Published: SAGE Publishing 2012-08-01
Series:i-Perception
Online Access:https://doi.org/10.1068/i0412
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author Endel Põder
author_facet Endel Põder
author_sort Endel Põder
collection DOAJ
description Crowding is related to an integration of feature signals over an inappropriately large area in the visual periphery. The rules of this integration are still not well understood. This study attempts to understand how the orientation signals from the target and flankers are combined. A target Gabor, together with 2, 4, or 6 flanking Gabors, was briefly presented in a peripheral location (4° eccentricity). The observer's task was to identify the orientation of the target (eight-alternative forced-choice). Performance was found to be nonmonotonically dependent on the target–flanker orientation difference (a drop at intermediate differences). For small target–flanker differences, a strong assimilation bias was observed. An effect of the number of flankers was found for heterogeneous flankers only. It appears that different rules of integration are used, dependent on some salient aspects (target pop-out, homogeneity–heterogeneity) of the stimulus pattern. The strategy of combining simple rules may be explained by the goal of the visual system to encode potentially important aspects of a stimulus with limited processing resources and using statistical regularities of the natural visual environment.
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spelling doaj.art-62dba28374f04d9abd50368cff2c94b72022-12-22T02:28:26ZengSAGE Publishingi-Perception2041-66952012-08-01310.1068/i041210.1068_i0412On the Rules of Integration of Crowded Orientation SignalsEndel PõderCrowding is related to an integration of feature signals over an inappropriately large area in the visual periphery. The rules of this integration are still not well understood. This study attempts to understand how the orientation signals from the target and flankers are combined. A target Gabor, together with 2, 4, or 6 flanking Gabors, was briefly presented in a peripheral location (4° eccentricity). The observer's task was to identify the orientation of the target (eight-alternative forced-choice). Performance was found to be nonmonotonically dependent on the target–flanker orientation difference (a drop at intermediate differences). For small target–flanker differences, a strong assimilation bias was observed. An effect of the number of flankers was found for heterogeneous flankers only. It appears that different rules of integration are used, dependent on some salient aspects (target pop-out, homogeneity–heterogeneity) of the stimulus pattern. The strategy of combining simple rules may be explained by the goal of the visual system to encode potentially important aspects of a stimulus with limited processing resources and using statistical regularities of the natural visual environment.https://doi.org/10.1068/i0412
spellingShingle Endel Põder
On the Rules of Integration of Crowded Orientation Signals
i-Perception
title On the Rules of Integration of Crowded Orientation Signals
title_full On the Rules of Integration of Crowded Orientation Signals
title_fullStr On the Rules of Integration of Crowded Orientation Signals
title_full_unstemmed On the Rules of Integration of Crowded Orientation Signals
title_short On the Rules of Integration of Crowded Orientation Signals
title_sort on the rules of integration of crowded orientation signals
url https://doi.org/10.1068/i0412
work_keys_str_mv AT endelpoder ontherulesofintegrationofcrowdedorientationsignals