Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines
Training in virtual reality (VR) is a valuable supplementing tool for advancing knowledge transfer that results in increased efficiency and accuracy of technicians in fieldwork. However, COVID-19 pandemic restrictions made it impossible for VR training centers to operate on a full scale, forcing tra...
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Format: | Article |
Language: | English |
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MDPI AG
2022-08-01
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Series: | Applied Sciences |
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Online Access: | https://www.mdpi.com/2076-3417/12/15/7745 |
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author | Alisa Burova Viveka Opas John Mäkelä Jaakko Hakulinen Timo Lindqvist Sanni Siltanen Roope Raisamo Markku Turunen |
author_facet | Alisa Burova Viveka Opas John Mäkelä Jaakko Hakulinen Timo Lindqvist Sanni Siltanen Roope Raisamo Markku Turunen |
author_sort | Alisa Burova |
collection | DOAJ |
description | Training in virtual reality (VR) is a valuable supplementing tool for advancing knowledge transfer that results in increased efficiency and accuracy of technicians in fieldwork. However, COVID-19 pandemic restrictions made it impossible for VR training centers to operate on a full scale, forcing traditional face-to-face learning sessions to become remote. In this article, we investigate the asymmetric use of a VR training solution—among devices with different levels of immersion and control—to enrich the content of remote training sessions. The VR in this case can be seen as a source of visual and other contextual information to advance the effects of situated learning and enhance knowledge transfer. To evaluate this approach, we conducted a remote user study with ten industrial maintenance and installation experts. We also introduce the “Research Panel” tool to gather reactions of learners during the remote training session. The expert user study results demonstrate the usefulness and relevance of asymmetric VR to improve remote training sessions and other application industrial scenarios, while the “Research Panel” data provided detailed insight into the session flow. Building on the qualitative findings, we present design guidelines to aid the adoption of asymmetric VR in the industrial context. |
first_indexed | 2024-03-09T05:35:35Z |
format | Article |
id | doaj.art-669c85e2c5ab4777b5bfc3ab805b6a4c |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-03-09T05:35:35Z |
publishDate | 2022-08-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-669c85e2c5ab4777b5bfc3ab805b6a4c2023-12-03T12:29:07ZengMDPI AGApplied Sciences2076-34172022-08-011215774510.3390/app12157745Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and GuidelinesAlisa Burova0Viveka Opas1John Mäkelä2Jaakko Hakulinen3Timo Lindqvist4Sanni Siltanen5Roope Raisamo6Markku Turunen7Faculty of Information Technology and Communication Sciences, Tampere University, 33014 Tampere, FinlandKONE Corporation, Myllykatu 3, 05830 Hyvinkää, FinlandFaculty of Information Technology and Communication Sciences, Tampere University, 33014 Tampere, FinlandFaculty of Information Technology and Communication Sciences, Tampere University, 33014 Tampere, FinlandUpknowledge, Hiomotie 19, 00380 Helsinki, FinlandKONE Corporation, Myllykatu 3, 05830 Hyvinkää, FinlandFaculty of Information Technology and Communication Sciences, Tampere University, 33014 Tampere, FinlandFaculty of Information Technology and Communication Sciences, Tampere University, 33014 Tampere, FinlandTraining in virtual reality (VR) is a valuable supplementing tool for advancing knowledge transfer that results in increased efficiency and accuracy of technicians in fieldwork. However, COVID-19 pandemic restrictions made it impossible for VR training centers to operate on a full scale, forcing traditional face-to-face learning sessions to become remote. In this article, we investigate the asymmetric use of a VR training solution—among devices with different levels of immersion and control—to enrich the content of remote training sessions. The VR in this case can be seen as a source of visual and other contextual information to advance the effects of situated learning and enhance knowledge transfer. To evaluate this approach, we conducted a remote user study with ten industrial maintenance and installation experts. We also introduce the “Research Panel” tool to gather reactions of learners during the remote training session. The expert user study results demonstrate the usefulness and relevance of asymmetric VR to improve remote training sessions and other application industrial scenarios, while the “Research Panel” data provided detailed insight into the session flow. Building on the qualitative findings, we present design guidelines to aid the adoption of asymmetric VR in the industrial context.https://www.mdpi.com/2076-3417/12/15/7745virtual realityVRasymmetric VRtrainingremote trainingindustrial maintenance |
spellingShingle | Alisa Burova Viveka Opas John Mäkelä Jaakko Hakulinen Timo Lindqvist Sanni Siltanen Roope Raisamo Markku Turunen Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines Applied Sciences virtual reality VR asymmetric VR training remote training industrial maintenance |
title | Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines |
title_full | Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines |
title_fullStr | Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines |
title_full_unstemmed | Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines |
title_short | Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines |
title_sort | enhancing remote industrial training experiences with asymmetric virtual reality experiences tools and guidelines |
topic | virtual reality VR asymmetric VR training remote training industrial maintenance |
url | https://www.mdpi.com/2076-3417/12/15/7745 |
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