The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system
The understanding of students' concepts of SMP Negeri 1 Kandangan on the material of the skeletal system is still low. This study aims to determine the effect of applying Android-based Augmented Reality laboratory coats to students with different academic abilities on understanding the concept...
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Format: | Article |
Language: | English |
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Universitas Negeri Jakarta
2023-08-01
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Series: | Biosfer |
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Online Access: | https://journal.unj.ac.id/unj/index.php/biosfer/article/view/29842 |
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author | Sekar Jati Pamungkas Karunia Galih Permadani Nur Nafisyah Yuniarti Andari Rosiana Meganingrum |
author_facet | Sekar Jati Pamungkas Karunia Galih Permadani Nur Nafisyah Yuniarti Andari Rosiana Meganingrum |
author_sort | Sekar Jati Pamungkas |
collection | DOAJ |
description | The understanding of students' concepts of SMP Negeri 1 Kandangan on the material of the skeletal system is still low. This study aims to determine the effect of applying Android-based Augmented Reality laboratory coats to students with different academic abilities on understanding the concept of skeletal system material for students of SMP Negeri 1 Kandangan. This research is a quasi-experiment or quasi-experiment with a pretest-posttest control group design. The population used in this study were all seventh-grade students of SMP Negeri 1 Kandangan. In contrast, the samples in this study were class VII A as the control class and class VII B as the experimental class, which would be treated as applying an Augmented Reality Android-based. The sample was determined using a purposive side technique. The ANCOVA test results show a significant difference in student's conceptual understanding of the skeletal system material between the control and the experimental, with a significance value or p of 0.006, which is <0.05. Meanwhile, the follow-up test results showed that the use of android-based Augmented Reality Laboratory Coat learning media significantly differed in understanding the concepts of seventh-grade students of SMP Negeri 1 Kandangan. So it can be concluded that the android-based Augmented Reality Laboratory Coat affects increasing the understanding of the concepts of students with different academic abilities at SMP Negeri 1 Kandangan as a learning medium on skeletal system material to provide a better visualization effect in observing bony structures in the passive motion system (bones). |
first_indexed | 2024-03-07T14:28:01Z |
format | Article |
id | doaj.art-66bfe2ebec3348b080c8112275cff3f8 |
institution | Directory Open Access Journal |
issn | 0853-2451 2614-3984 |
language | English |
last_indexed | 2024-03-07T14:28:01Z |
publishDate | 2023-08-01 |
publisher | Universitas Negeri Jakarta |
record_format | Article |
series | Biosfer |
spelling | doaj.art-66bfe2ebec3348b080c8112275cff3f82024-03-06T05:32:31ZengUniversitas Negeri JakartaBiosfer0853-24512614-39842023-08-0116237237910.21009/biosferjpb.2984229842The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal systemSekar Jati Pamungkas0Karunia Galih Permadani1Nur Nafisyah Yuniarti2Andari Rosiana Meganingrum3Biology Education, Faculty of Teacher Training and Education, Universitas Tidar, IndonesiaBiology Education, Faculty of Teacher Training and Education, Universitas Tidar, IndonesiaBiology Education, Faculty of Teacher Training and Education, Universitas Tidar, IndonesiaBiology Education, Faculty of Teacher Training and Education, Universitas Tidar, IndonesiaThe understanding of students' concepts of SMP Negeri 1 Kandangan on the material of the skeletal system is still low. This study aims to determine the effect of applying Android-based Augmented Reality laboratory coats to students with different academic abilities on understanding the concept of skeletal system material for students of SMP Negeri 1 Kandangan. This research is a quasi-experiment or quasi-experiment with a pretest-posttest control group design. The population used in this study were all seventh-grade students of SMP Negeri 1 Kandangan. In contrast, the samples in this study were class VII A as the control class and class VII B as the experimental class, which would be treated as applying an Augmented Reality Android-based. The sample was determined using a purposive side technique. The ANCOVA test results show a significant difference in student's conceptual understanding of the skeletal system material between the control and the experimental, with a significance value or p of 0.006, which is <0.05. Meanwhile, the follow-up test results showed that the use of android-based Augmented Reality Laboratory Coat learning media significantly differed in understanding the concepts of seventh-grade students of SMP Negeri 1 Kandangan. So it can be concluded that the android-based Augmented Reality Laboratory Coat affects increasing the understanding of the concepts of students with different academic abilities at SMP Negeri 1 Kandangan as a learning medium on skeletal system material to provide a better visualization effect in observing bony structures in the passive motion system (bones).https://journal.unj.ac.id/unj/index.php/biosfer/article/view/29842android-based augmentedreality laboratory coatsskeletal system materialunderstanding concepts |
spellingShingle | Sekar Jati Pamungkas Karunia Galih Permadani Nur Nafisyah Yuniarti Andari Rosiana Meganingrum The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system Biosfer android-based augmented reality laboratory coats skeletal system material understanding concepts |
title | The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system |
title_full | The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system |
title_fullStr | The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system |
title_full_unstemmed | The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system |
title_short | The effect of android-based augmented reality lab coats on students with different academic abilities on understanding of skeletal system |
title_sort | effect of android based augmented reality lab coats on students with different academic abilities on understanding of skeletal system |
topic | android-based augmented reality laboratory coats skeletal system material understanding concepts |
url | https://journal.unj.ac.id/unj/index.php/biosfer/article/view/29842 |
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