Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports

Nowadays, video recordings of sport events is standard practice for a variety of applications, ranging from entertainment to competition analysis. Beside that, analysis of athletes while exercising is of particular interest for their coaches in order to gain insight into training quality and allow f...

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Main Authors: C. Brumann, M. Kukuk
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9784855/
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author C. Brumann
M. Kukuk
author_facet C. Brumann
M. Kukuk
author_sort C. Brumann
collection DOAJ
description Nowadays, video recordings of sport events is standard practice for a variety of applications, ranging from entertainment to competition analysis. Beside that, analysis of athletes while exercising is of particular interest for their coaches in order to gain insight into training quality and allow for training control. To bring together video recordings and the desire for analysis we present the implementation of a genetic algorithm (GA) for the important step of camera calibration. Our implementation can be used not only in a prospective but also in a retrospective manner for the squash sport. We do not rely on directly or manually provided image-world coordinates, but rather only on the playing field as known geometric object, present in the physical camera’s captured image. To find the best GA configuration, we evaluate all combinations of 2 initialization-, 2 fitness-, 3 selection-, 4 crossover-, and 2 mutation strategies. We apply and evaluate the GA’s accuracy on synthetic, artificial renderings, and real world data as well as comparing it to other standard optimization algorithms. Our results reveal the importance of correct camera placement and show sufficient accuracy for our goal of athlete movement analysis. The results will serve for a automatic athlete movement analysis tool to support squash specific training procedures.
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spelling doaj.art-687167f0ff534960a449af8c04f09cf02022-12-22T00:24:12ZengIEEEIEEE Access2169-35362022-01-0110581365815010.1109/ACCESS.2022.31788329784855Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash SportsC. Brumann0https://orcid.org/0000-0002-4117-2541M. Kukuk1https://orcid.org/0000-0001-6358-1824Department of Computer Science, University of Applied Sciences and Arts Dortmund, Dortmund, GermanyDepartment of Computer Science, University of Applied Sciences and Arts Dortmund, Dortmund, GermanyNowadays, video recordings of sport events is standard practice for a variety of applications, ranging from entertainment to competition analysis. Beside that, analysis of athletes while exercising is of particular interest for their coaches in order to gain insight into training quality and allow for training control. To bring together video recordings and the desire for analysis we present the implementation of a genetic algorithm (GA) for the important step of camera calibration. Our implementation can be used not only in a prospective but also in a retrospective manner for the squash sport. We do not rely on directly or manually provided image-world coordinates, but rather only on the playing field as known geometric object, present in the physical camera’s captured image. To find the best GA configuration, we evaluate all combinations of 2 initialization-, 2 fitness-, 3 selection-, 4 crossover-, and 2 mutation strategies. We apply and evaluate the GA’s accuracy on synthetic, artificial renderings, and real world data as well as comparing it to other standard optimization algorithms. Our results reveal the importance of correct camera placement and show sufficient accuracy for our goal of athlete movement analysis. The results will serve for a automatic athlete movement analysis tool to support squash specific training procedures.https://ieeexplore.ieee.org/document/9784855/Camera calibrationgenetic algorithmposition estimationsquash sportvideos
spellingShingle C. Brumann
M. Kukuk
Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports
IEEE Access
Camera calibration
genetic algorithm
position estimation
squash sport
videos
title Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports
title_full Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports
title_fullStr Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports
title_full_unstemmed Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports
title_short Evolution Based Single Camera Resectioning Based on Distance Maps of a Known Geometry for Squash Sports
title_sort evolution based single camera resectioning based on distance maps of a known geometry for squash sports
topic Camera calibration
genetic algorithm
position estimation
squash sport
videos
url https://ieeexplore.ieee.org/document/9784855/
work_keys_str_mv AT cbrumann evolutionbasedsinglecameraresectioningbasedondistancemapsofaknowngeometryforsquashsports
AT mkukuk evolutionbasedsinglecameraresectioningbasedondistancemapsofaknowngeometryforsquashsports