Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality

Augmented Reality (AR) technology is one of the new technologies that can display the virtual world into the real word. Augmented reality technology is widely applied into the educational field to help the learning process by representating an object in more realistic and detailed way. However, mos...

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Main Authors: Pujo Prasetyo aji, Herman Tolle, Eko Sakti Pramukantoro
Format: Article
Language:English
Published: University of Brawijaya 2023-08-01
Series:JITeCS (Journal of Information Technology and Computer Science)
Online Access:https://jitecs.ub.ac.id/index.php/jitecs/article/view/556
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author Pujo Prasetyo aji
Herman Tolle
Eko Sakti Pramukantoro
author_facet Pujo Prasetyo aji
Herman Tolle
Eko Sakti Pramukantoro
author_sort Pujo Prasetyo aji
collection DOAJ
description Augmented Reality (AR) technology is one of the new technologies that can display the virtual world into the real word. Augmented reality technology is widely applied into the educational field to help the learning process by representating an object in more realistic and detailed way. However, most of the implementations that carried out only using AR to show up an object from a single marker, even though there are still many ways on using AR functions to represent an information in more detailed and intersting ways. This study aims to develop a learning media to introduce histrorical building spesifically Indonesian Temple’s using multi-marker augmented reality. This study used ADDIE Model to develop suitable media for learning process. Based on the results of expert testing, the developed media obtained an avarage score 3,76 for media evaluation and 3,84 for material evaluation, which means the developed media was very feasible as a learning medium. Therefore, through this research we expect to provide a recommendation for AR application models using multi-marker AR method, futhermore the modules developed are intended to become information resource and learning material about historical building especially temples in Indonesia.
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spelling doaj.art-6cae3aac2c0d4a4b8f3eaa8c2bb8fb6c2024-03-22T08:34:06ZengUniversity of BrawijayaJITeCS (Journal of Information Technology and Computer Science)2540-94332540-98242023-08-018210.25126/jitecs.202382556Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented RealityPujo Prasetyo aji0Herman Tolle1Eko Sakti Pramukantoro2Brawijaya University, MalangBrawijaya University, MalangBrawijaya University, Malang Augmented Reality (AR) technology is one of the new technologies that can display the virtual world into the real word. Augmented reality technology is widely applied into the educational field to help the learning process by representating an object in more realistic and detailed way. However, most of the implementations that carried out only using AR to show up an object from a single marker, even though there are still many ways on using AR functions to represent an information in more detailed and intersting ways. This study aims to develop a learning media to introduce histrorical building spesifically Indonesian Temple’s using multi-marker augmented reality. This study used ADDIE Model to develop suitable media for learning process. Based on the results of expert testing, the developed media obtained an avarage score 3,76 for media evaluation and 3,84 for material evaluation, which means the developed media was very feasible as a learning medium. Therefore, through this research we expect to provide a recommendation for AR application models using multi-marker AR method, futhermore the modules developed are intended to become information resource and learning material about historical building especially temples in Indonesia. https://jitecs.ub.ac.id/index.php/jitecs/article/view/556
spellingShingle Pujo Prasetyo aji
Herman Tolle
Eko Sakti Pramukantoro
Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality
JITeCS (Journal of Information Technology and Computer Science)
title Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality
title_full Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality
title_fullStr Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality
title_full_unstemmed Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality
title_short Design of An Interactive Module for Historical Building Learning Using Board Game Puzzle Based On Multi-Marker Augmented Reality
title_sort design of an interactive module for historical building learning using board game puzzle based on multi marker augmented reality
url https://jitecs.ub.ac.id/index.php/jitecs/article/view/556
work_keys_str_mv AT pujoprasetyoaji designofaninteractivemoduleforhistoricalbuildinglearningusingboardgamepuzzlebasedonmultimarkeraugmentedreality
AT hermantolle designofaninteractivemoduleforhistoricalbuildinglearningusingboardgamepuzzlebasedonmultimarkeraugmentedreality
AT ekosaktipramukantoro designofaninteractivemoduleforhistoricalbuildinglearningusingboardgamepuzzlebasedonmultimarkeraugmentedreality