L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?

Video games using History display numerous playful plots which fictionalize historical narratives. If this narrative genealogy seems interesting from a formal point of view, it still depends on a collective imaginary based on the ideological realities of its time. In this paper, we set out to examin...

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Main Author: Marc Marti
Format: Article
Language:fra
Published: Laboratoire Experice 2018-06-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/1041
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author Marc Marti
author_facet Marc Marti
author_sort Marc Marti
collection DOAJ
description Video games using History display numerous playful plots which fictionalize historical narratives. If this narrative genealogy seems interesting from a formal point of view, it still depends on a collective imaginary based on the ideological realities of its time. In this paper, we set out to examine the relation between video games and History from the perspective of the social issues that are called upon and confronted in their very narrative forms. Within this framework, we shall consider a historical episode, namely the Spanish Civil War (1936-1939), and the way it has been illustrated in some video games and was received in the national context of the years 2000. We will question the way these games inspired by historical narratives constitute in fact a form of critical appropriation, a very revealing appropriation in relation to the societies which consume these games, the place they grant to History and the way they build their national fiction (or myth).
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spelling doaj.art-6deb2026701a491e8d715818275d702b2022-12-21T18:20:54ZfraLaboratoire ExpericeSciences du Jeu2269-26572018-06-01910.4000/sdj.1041L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?Marc MartiVideo games using History display numerous playful plots which fictionalize historical narratives. If this narrative genealogy seems interesting from a formal point of view, it still depends on a collective imaginary based on the ideological realities of its time. In this paper, we set out to examine the relation between video games and History from the perspective of the social issues that are called upon and confronted in their very narrative forms. Within this framework, we shall consider a historical episode, namely the Spanish Civil War (1936-1939), and the way it has been illustrated in some video games and was received in the national context of the years 2000. We will question the way these games inspired by historical narratives constitute in fact a form of critical appropriation, a very revealing appropriation in relation to the societies which consume these games, the place they grant to History and the way they build their national fiction (or myth).http://journals.openedition.org/sdj/1041video gameHistorySpanish warFirst-Person Shooter (FPS)strategy gamenational narrative
spellingShingle Marc Marti
L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?
Sciences du Jeu
video game
History
Spanish war
First-Person Shooter (FPS)
strategy game
national narrative
title L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?
title_full L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?
title_fullStr L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?
title_full_unstemmed L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?
title_short L’Histoire dans le jeu vidéo, une généalogie narrative problématique ?
title_sort l histoire dans le jeu video une genealogie narrative problematique
topic video game
History
Spanish war
First-Person Shooter (FPS)
strategy game
national narrative
url http://journals.openedition.org/sdj/1041
work_keys_str_mv AT marcmarti lhistoiredanslejeuvideounegenealogienarrativeproblematique