Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
Abstract Social science has an essential role in training students' abilities to interact and participate in society. However, social science learning has complex material, so many students have difficulty in learning social science material. This research aims to answer these problems, name...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
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Institut Agama Islam Negeri (IAIN) Syekh Nurjati Cirebon
2022-10-01
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Series: | Al Ibtida: Jurnal Pendidikan Guru MI |
Subjects: | |
Online Access: | https://syekhnurjati.ac.id/jurnal/index.php/ibtida/article/view/11467/4824 |
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author | Nur Hidayah Hanifah Muhammad Walid Candra Avista Putri Laila Nuriya Sinta Dian Eka Aprilia Fitria Ningrum |
author_facet | Nur Hidayah Hanifah Muhammad Walid Candra Avista Putri Laila Nuriya Sinta Dian Eka Aprilia Fitria Ningrum |
author_sort | Nur Hidayah Hanifah |
collection | DOAJ |
description | Abstract
Social science has an essential role in training students' abilities to interact and participate in society. However, social science learning has complex material, so many students have difficulty in learning social science material. This research aims to answer these problems, namely by developing an Android-based educational game to improve social studies learning outcomes. This research is a development research using the ADDIE model, i.e. Analysis, Design, Development, Implementation, and Evaluation. Collecting data using observation, interviews, questionnaires, and tests. Qualitative data were analyzed using descriptive analysis techniques, while quantitative data were analyzed using percentage analysis techniques. Based on the validation and trial results, it is stated that this android-based educational game is valid and feasible to use. Android-based educational games are proven to be able to improve student learning outcomes, especially in social science learning. However, some improvements are still being made in accordance with the suggestions and input from the validators and students. |
first_indexed | 2024-03-11T19:57:27Z |
format | Article |
id | doaj.art-6e2d305fdda348f097959511a54bcffb |
institution | Directory Open Access Journal |
issn | 2442-5133 2527-7227 |
language | English |
last_indexed | 2024-03-11T19:57:27Z |
publishDate | 2022-10-01 |
publisher | Institut Agama Islam Negeri (IAIN) Syekh Nurjati Cirebon |
record_format | Article |
series | Al Ibtida: Jurnal Pendidikan Guru MI |
spelling | doaj.art-6e2d305fdda348f097959511a54bcffb2023-10-04T15:21:46ZengInstitut Agama Islam Negeri (IAIN) Syekh Nurjati CirebonAl Ibtida: Jurnal Pendidikan Guru MI2442-51332527-72272022-10-019243044310.24235/al.ibtida.snj.v9i2.11467Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science LearningNur Hidayah Hanifah0Muhammad Walid1Candra Avista Putri2Laila Nuriya Sinta3Dian Eka Aprilia Fitria Ningrum4Universitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangAbstract Social science has an essential role in training students' abilities to interact and participate in society. However, social science learning has complex material, so many students have difficulty in learning social science material. This research aims to answer these problems, namely by developing an Android-based educational game to improve social studies learning outcomes. This research is a development research using the ADDIE model, i.e. Analysis, Design, Development, Implementation, and Evaluation. Collecting data using observation, interviews, questionnaires, and tests. Qualitative data were analyzed using descriptive analysis techniques, while quantitative data were analyzed using percentage analysis techniques. Based on the validation and trial results, it is stated that this android-based educational game is valid and feasible to use. Android-based educational games are proven to be able to improve student learning outcomes, especially in social science learning. However, some improvements are still being made in accordance with the suggestions and input from the validators and students.https://syekhnurjati.ac.id/jurnal/index.php/ibtida/article/view/11467/4824educational gamesandroid basedsocial science learning outcomes. |
spellingShingle | Nur Hidayah Hanifah Muhammad Walid Candra Avista Putri Laila Nuriya Sinta Dian Eka Aprilia Fitria Ningrum Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning Al Ibtida: Jurnal Pendidikan Guru MI educational games android based social science learning outcomes. |
title | Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning |
title_full | Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning |
title_fullStr | Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning |
title_full_unstemmed | Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning |
title_short | Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning |
title_sort | development of android based pete educational game to improve elementary school student learning outcomes in social science learning |
topic | educational games android based social science learning outcomes. |
url | https://syekhnurjati.ac.id/jurnal/index.php/ibtida/article/view/11467/4824 |
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