Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning

Abstract Social science has an essential role in training students' abilities to interact and participate in society. However, social science learning has complex material, so many students have difficulty in learning social science material. This research aims to answer these problems, name...

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Main Authors: Nur Hidayah Hanifah, Muhammad Walid, Candra Avista Putri, Laila Nuriya Sinta, Dian Eka Aprilia Fitria Ningrum
Format: Article
Language:English
Published: Institut Agama Islam Negeri (IAIN) Syekh Nurjati Cirebon 2022-10-01
Series:Al Ibtida: Jurnal Pendidikan Guru MI
Subjects:
Online Access:https://syekhnurjati.ac.id/jurnal/index.php/ibtida/article/view/11467/4824
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author Nur Hidayah Hanifah
Muhammad Walid
Candra Avista Putri
Laila Nuriya Sinta
Dian Eka Aprilia Fitria Ningrum
author_facet Nur Hidayah Hanifah
Muhammad Walid
Candra Avista Putri
Laila Nuriya Sinta
Dian Eka Aprilia Fitria Ningrum
author_sort Nur Hidayah Hanifah
collection DOAJ
description Abstract Social science has an essential role in training students' abilities to interact and participate in society. However, social science learning has complex material, so many students have difficulty in learning social science material. This research aims to answer these problems, namely by developing an Android-based educational game to improve social studies learning outcomes. This research is a development research using the ADDIE model, i.e. Analysis, Design, Development, Implementation, and Evaluation. Collecting data using observation, interviews, questionnaires, and tests. Qualitative data were analyzed using descriptive analysis techniques, while quantitative data were analyzed using percentage analysis techniques. Based on the validation and trial results, it is stated that this android-based educational game is valid and feasible to use. Android-based educational games are proven to be able to improve student learning outcomes, especially in social science learning. However, some improvements are still being made in accordance with the suggestions and input from the validators and students.
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spelling doaj.art-6e2d305fdda348f097959511a54bcffb2023-10-04T15:21:46ZengInstitut Agama Islam Negeri (IAIN) Syekh Nurjati CirebonAl Ibtida: Jurnal Pendidikan Guru MI2442-51332527-72272022-10-019243044310.24235/al.ibtida.snj.v9i2.11467Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science LearningNur Hidayah Hanifah0Muhammad Walid1Candra Avista Putri2Laila Nuriya Sinta3Dian Eka Aprilia Fitria Ningrum4Universitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangAbstract Social science has an essential role in training students' abilities to interact and participate in society. However, social science learning has complex material, so many students have difficulty in learning social science material. This research aims to answer these problems, namely by developing an Android-based educational game to improve social studies learning outcomes. This research is a development research using the ADDIE model, i.e. Analysis, Design, Development, Implementation, and Evaluation. Collecting data using observation, interviews, questionnaires, and tests. Qualitative data were analyzed using descriptive analysis techniques, while quantitative data were analyzed using percentage analysis techniques. Based on the validation and trial results, it is stated that this android-based educational game is valid and feasible to use. Android-based educational games are proven to be able to improve student learning outcomes, especially in social science learning. However, some improvements are still being made in accordance with the suggestions and input from the validators and students.https://syekhnurjati.ac.id/jurnal/index.php/ibtida/article/view/11467/4824educational gamesandroid basedsocial science learning outcomes.
spellingShingle Nur Hidayah Hanifah
Muhammad Walid
Candra Avista Putri
Laila Nuriya Sinta
Dian Eka Aprilia Fitria Ningrum
Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
Al Ibtida: Jurnal Pendidikan Guru MI
educational games
android based
social science learning outcomes.
title Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
title_full Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
title_fullStr Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
title_full_unstemmed Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
title_short Development of Android-based "Pete" Educational Game to Improve Elementary School Student Learning Outcomes in Social Science Learning
title_sort development of android based pete educational game to improve elementary school student learning outcomes in social science learning
topic educational games
android based
social science learning outcomes.
url https://syekhnurjati.ac.id/jurnal/index.php/ibtida/article/view/11467/4824
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AT candraavistaputri developmentofandroidbasedpeteeducationalgametoimproveelementaryschoolstudentlearningoutcomesinsocialsciencelearning
AT lailanuriyasinta developmentofandroidbasedpeteeducationalgametoimproveelementaryschoolstudentlearningoutcomesinsocialsciencelearning
AT dianekaapriliafitrianingrum developmentofandroidbasedpeteeducationalgametoimproveelementaryschoolstudentlearningoutcomesinsocialsciencelearning