The Digital Laocoön: Replication, Narrative and Authenticity

This paper examines what qualities and affordances of a digital object allow it to emerge as a new cultural object in its own right. Due to the relationship between authenticity and replication, this is particularly important for digital objects derived from real world objects, such as digital ‘repl...

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Main Authors: Stuart Jeffrey, Steve Love, Matthieu Poyade
Format: Article
Language:English
Published: University of Leicester 2021-07-01
Series:Museum & Society
Subjects:
Online Access:https://journals.le.ac.uk/ojs1/index.php/mas/article/view/3583
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author Stuart Jeffrey
Steve Love
Matthieu Poyade
author_facet Stuart Jeffrey
Steve Love
Matthieu Poyade
author_sort Stuart Jeffrey
collection DOAJ
description This paper examines what qualities and affordances of a digital object allow it to emerge as a new cultural object in its own right. Due to the relationship between authenticity and replication, this is particularly important for digital objects derived from real world objects, such as digital ‘replicas’. Such objects are not an inauthentic or surrogate form of an ‘authentic’ object, but a new object with a complex relationship to the original and its own uses and affordances. The Digital Laocoön Immersive (VR exhibit), part of an AHRC funded project, was a response to the tragic fires at the Mackintosh Building of the Glasgow School of Art in 2014 and 2018. In this project a digital replica of a plaster cast of Laocoön, with a long history of use within the school, was chosen as the centre piece for the proposed immersive. As a consequence of both the immersive’s design methodology and the lessons learnt in its production, the Laocoön proved to be an ideal subject through which to critically assess the question of the status of the replica. This paper will explore not only how the material infrastructure, form and content of digital representations have an impact on its broader set relationships, but how the concept of an extended object, its production processes, and the way that these are explicitly acknowledged (or not), operate on its relationship to the original.
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spelling doaj.art-6ee71d93fc014ca8b9030d4cb9dd29d92022-12-21T19:57:27ZengUniversity of LeicesterMuseum & Society1479-83602021-07-0119216618310.29311/mas.v19i2.35833180The Digital Laocoön: Replication, Narrative and AuthenticityStuart Jeffrey0Steve Love1Matthieu Poyade2Glasgow School of ArtGlasgow School of ArtGlasgow School of ArtThis paper examines what qualities and affordances of a digital object allow it to emerge as a new cultural object in its own right. Due to the relationship between authenticity and replication, this is particularly important for digital objects derived from real world objects, such as digital ‘replicas’. Such objects are not an inauthentic or surrogate form of an ‘authentic’ object, but a new object with a complex relationship to the original and its own uses and affordances. The Digital Laocoön Immersive (VR exhibit), part of an AHRC funded project, was a response to the tragic fires at the Mackintosh Building of the Glasgow School of Art in 2014 and 2018. In this project a digital replica of a plaster cast of Laocoön, with a long history of use within the school, was chosen as the centre piece for the proposed immersive. As a consequence of both the immersive’s design methodology and the lessons learnt in its production, the Laocoön proved to be an ideal subject through which to critically assess the question of the status of the replica. This paper will explore not only how the material infrastructure, form and content of digital representations have an impact on its broader set relationships, but how the concept of an extended object, its production processes, and the way that these are explicitly acknowledged (or not), operate on its relationship to the original.https://journals.le.ac.uk/ojs1/index.php/mas/article/view/3583digital replicas, laocoön, virtual reality, co-design, extended object
spellingShingle Stuart Jeffrey
Steve Love
Matthieu Poyade
The Digital Laocoön: Replication, Narrative and Authenticity
Museum & Society
digital replicas, laocoön, virtual reality, co-design, extended object
title The Digital Laocoön: Replication, Narrative and Authenticity
title_full The Digital Laocoön: Replication, Narrative and Authenticity
title_fullStr The Digital Laocoön: Replication, Narrative and Authenticity
title_full_unstemmed The Digital Laocoön: Replication, Narrative and Authenticity
title_short The Digital Laocoön: Replication, Narrative and Authenticity
title_sort digital laocoon replication narrative and authenticity
topic digital replicas, laocoön, virtual reality, co-design, extended object
url https://journals.le.ac.uk/ojs1/index.php/mas/article/view/3583
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