INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME

The objective of this research is to explain how the Master and Mastery cards game improves students’ vocabulary acquisition and participation learning process of applying Master and Mastery cards game in teaching vocabulary for tenth-grade students of a vocational school. This research was carried...

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Main Authors: Venolia Sahrin, Mulyadi Hasan
Format: Article
Language:English
Published: UNIB Press 2019-02-01
Series:Journal of Applied Linguistics and Literature
Online Access:https://ejournal.unib.ac.id/joall/article/view/6342
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author Venolia Sahrin
Mulyadi Hasan
author_facet Venolia Sahrin
Mulyadi Hasan
author_sort Venolia Sahrin
collection DOAJ
description The objective of this research is to explain how the Master and Mastery cards game improves students’ vocabulary acquisition and participation learning process of applying Master and Mastery cards game in teaching vocabulary for tenth-grade students of a vocational school. This research was carried out with a classroom action research design. Field notes were the instruments to collect the qualitative data. While the vocabulary test and gained the quantitative data that strengthen the quantitative data. The increasing of the test 1 and test 2 was 22.83 point. Responding to that result the teacher-researcher decided to stop the cycle at cycle two. According to the researcher and co-observer’s observation students participated actively while playing Master and Mastery vocabulary cards game. This research significantly increased students’ vocabulary acquisition as well as participation. Keywords: Master and Mastery Cards Game, Vocabulary Acquisition, Participation
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spelling doaj.art-6fe35df6dbee40b28d1b230d740b85ad2024-03-16T01:16:42ZengUNIB PressJournal of Applied Linguistics and Literature2502-78162503-524X2019-02-0141INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAMEVenolia Sahrin0Mulyadi Hasan1Universitas Bengkuluuniversitas bengkulu The objective of this research is to explain how the Master and Mastery cards game improves students’ vocabulary acquisition and participation learning process of applying Master and Mastery cards game in teaching vocabulary for tenth-grade students of a vocational school. This research was carried out with a classroom action research design. Field notes were the instruments to collect the qualitative data. While the vocabulary test and gained the quantitative data that strengthen the quantitative data. The increasing of the test 1 and test 2 was 22.83 point. Responding to that result the teacher-researcher decided to stop the cycle at cycle two. According to the researcher and co-observer’s observation students participated actively while playing Master and Mastery vocabulary cards game. This research significantly increased students’ vocabulary acquisition as well as participation. Keywords: Master and Mastery Cards Game, Vocabulary Acquisition, Participation https://ejournal.unib.ac.id/joall/article/view/6342
spellingShingle Venolia Sahrin
Mulyadi Hasan
INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME
Journal of Applied Linguistics and Literature
title INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME
title_full INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME
title_fullStr INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME
title_full_unstemmed INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME
title_short INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME
title_sort increasing students vocabulary acquisition by master and mastery cards game
url https://ejournal.unib.ac.id/joall/article/view/6342
work_keys_str_mv AT venoliasahrin increasingstudentsvocabularyacquisitionbymasterandmasterycardsgame
AT mulyadihasan increasingstudentsvocabularyacquisitionbymasterandmasterycardsgame