The Chinese Game Room: Play, Productivity, and Computing at Their Limits

Abstract An essay exploring the border between work and play based on the author's experiences visiting Chinese 'gold farms:' large factories with young gamers harvesting gold, i.e., virtual money and loot, from massively multiplayer online games (MMOGs).

Bibliographic Details
Main Author: Julian Dibbell
Format: Article
Language:English
Published: Intellect 2008-06-01
Series:Artifact
Subjects:
Online Access:https://intellectdiscover.com/content/journals/10.1080/17493460903020224/art.2.2.82_7
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author Julian Dibbell
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description Abstract An essay exploring the border between work and play based on the author's experiences visiting Chinese 'gold farms:' large factories with young gamers harvesting gold, i.e., virtual money and loot, from massively multiplayer online games (MMOGs).
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spelling doaj.art-717f5024b3234a6794a07708dc05fc342023-06-26T10:01:56ZengIntellectArtifact1749-34631749-34712008-06-0122828710.1080/17493460903020224/art.2.2.82_7http://instance.metastore.ingenta.com/content/journals/ajdp/2/2The Chinese Game Room: Play, Productivity, and Computing at Their LimitsJulian Dibbell0Contributing editor, Wired magazine, and author of Play Money: Or How I Quit My Day Job and Made Millions Trading Virtual LootAbstract An essay exploring the border between work and play based on the author's experiences visiting Chinese 'gold farms:' large factories with young gamers harvesting gold, i.e., virtual money and loot, from massively multiplayer online games (MMOGs).https://intellectdiscover.com/content/journals/10.1080/17493460903020224/art.2.2.82_7artificial intelligenceludocapitalismChinapolitical economyvideo games
spellingShingle Julian Dibbell
The Chinese Game Room: Play, Productivity, and Computing at Their Limits
Artifact
artificial intelligence
ludocapitalism
China
political economy
video games
title The Chinese Game Room: Play, Productivity, and Computing at Their Limits
title_full The Chinese Game Room: Play, Productivity, and Computing at Their Limits
title_fullStr The Chinese Game Room: Play, Productivity, and Computing at Their Limits
title_full_unstemmed The Chinese Game Room: Play, Productivity, and Computing at Their Limits
title_short The Chinese Game Room: Play, Productivity, and Computing at Their Limits
title_sort chinese game room play productivity and computing at their limits
topic artificial intelligence
ludocapitalism
China
political economy
video games
url https://intellectdiscover.com/content/journals/10.1080/17493460903020224/art.2.2.82_7
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