Person-centred interventions for problem gaming: a stepped care approach
Abstract Background Problem gaming is reported by approximately 1–3% of the population and is associated with decreased health and wellbeing. Research on optimal health responses to problem gaming remains limited. This study aimed to identify and describe the key components of a person-centred appro...
Main Authors: | Jennifer J. Park, Laura Wilkinson-Meyers, Daniel L. King, Simone N. Rodda |
---|---|
Format: | Article |
Language: | English |
Published: |
BMC
2021-05-01
|
Series: | BMC Public Health |
Subjects: | |
Online Access: | https://doi.org/10.1186/s12889-021-10749-1 |
Similar Items
-
Internet addiction (gaming disorder) and intervention strategies
by: Chen Hongxian
Published: (2021-02-01) -
Novel approaches for treating Internet Gaming Disorder: A review of technology-based interventions
by: Monika Gorowska, et al.
Published: (2022-05-01) -
A cross-sectional study on extensive gaming in adolescents
by: Frida André, et al.
Published: (2021-10-01) -
Editorial: Problematic Gaming, Personality, and Psychiatric Disorders
by: Vladan Starcevic, et al.
Published: (2020-01-01) -
A brief internet-delivered intervention for the reduction of gaming-related harm: A feasibility study
by: Jennifer J. Park, et al.
Published: (2020-08-01)