Serious Game Design for Children: A Set of Guidelines and their Validation
Digital games can be used as allies to support and motivate the learning process. Many researchers focus their studies on the so-called Serious Games (SG), which are games whose primary objective is not solely entertainment. What happens, however, is that these games end up being far from children´s...
Main Authors: | Matheus V. Valenza, Isabela Gasparini, Marcelo da S. Hounsell |
---|---|
Format: | Article |
Language: | English |
Published: |
International Forum of Educational Technology & Society
2019-07-01
|
Series: | Educational Technology & Society |
Subjects: | |
Online Access: | https://sites.google.com/view/journalets/collection/published-issues/22_3?authuser=2#h.9tvszr1t8ktr |
Similar Items
-
Extracting Design Guidelines for Augmented Reality Serious Games for Children
by: Jingya Li, et al.
Published: (2022-01-01) -
Children Designing Serious Games
by: J.C. Read, et al.
Published: (2013-03-01) -
Constructs and Outcomes of Fun in Digital Serious Games: The State of the Art
by: Diego Fellipe Tondorf, et al.
Published: (2022-12-01) -
THERAPEUTIC SERIOUS GAME DESIGN GUIDELINES FOR STIMULATING COGNITIVE ABILITIES OF CHILDREN WITH SPEECH AND LANGUAGE DELAY
by: Nadia Akma Ahmad Zaki, et al.
Published: (2017-11-01) -
Validation of Serious Games
by: Katinka van der Kooij, et al.
Published: (2015-09-01)