Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system

This paper discusses the relationship between play and sociabilityregarding the location-based application Foursquare, according to the hypothesisthat the interaction between user and application creates layers of meaning,evoking what we may classify as redefinition of the idea of place, hence produ...

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Main Authors: Thiago Falcao, Maria Clara Aquino
Format: Article
Language:English
Published: Escola Superior de Propaganda e Marketing 2013-06-01
Series:Comunicação, Mídia e Consumo
Subjects:
Online Access:http://revistacmc.espm.br/index.php/revistacmc/article/view/433
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author Thiago Falcao
Maria Clara Aquino
author_facet Thiago Falcao
Maria Clara Aquino
author_sort Thiago Falcao
collection DOAJ
description This paper discusses the relationship between play and sociabilityregarding the location-based application Foursquare, according to the hypothesisthat the interaction between user and application creates layers of meaning,evoking what we may classify as redefinition of the idea of place, hence producingwhat we consider to be a fabricated sociability. This idea ensues that the socialinteraction engaged through a specific platform comprehends not only elementsfrom generic social models, but also draws further from the material specificitiesof the platform. Such dynamics induce the need to review previous theoreticalpropositions concerning the interactional process.
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spelling doaj.art-74087c90a20646d783c0f7a021f9274a2022-12-22T01:15:05ZengEscola Superior de Propaganda e MarketingComunicação, Mídia e Consumo1983-70702013-06-0110279712810.18568/1983-7070.102797-128%y295Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge systemThiago Falcao0Maria Clara Aquino1Universidade Federal da BahiaUniversidade do Vale do Rio dos SinosThis paper discusses the relationship between play and sociabilityregarding the location-based application Foursquare, according to the hypothesisthat the interaction between user and application creates layers of meaning,evoking what we may classify as redefinition of the idea of place, hence producingwhat we consider to be a fabricated sociability. This idea ensues that the socialinteraction engaged through a specific platform comprehends not only elementsfrom generic social models, but also draws further from the material specificitiesof the platform. Such dynamics induce the need to review previous theoreticalpropositions concerning the interactional process.http://revistacmc.espm.br/index.php/revistacmc/article/view/433Sociabilidade, Jogo, Materialidade, Foursquare.
spellingShingle Thiago Falcao
Maria Clara Aquino
Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
Comunicação, Mídia e Consumo
Sociabilidade, Jogo, Materialidade, Foursquare.
title Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
title_full Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
title_fullStr Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
title_full_unstemmed Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
title_short Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
title_sort sociability and play on location based social networks dynamics of interaction and the foursquare badge system
topic Sociabilidade, Jogo, Materialidade, Foursquare.
url http://revistacmc.espm.br/index.php/revistacmc/article/view/433
work_keys_str_mv AT thiagofalcao sociabilityandplayonlocationbasedsocialnetworksdynamicsofinteractionandthefoursquarebadgesystem
AT mariaclaraaquino sociabilityandplayonlocationbasedsocialnetworksdynamicsofinteractionandthefoursquarebadgesystem