MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
The purpose of this study was to determine the improvement of learning outcomes quick run through approach permaianan Quick Who He used DapatAdapun subject is class V Elementary School District 02 Sambiroto Kajen District of Pekalongan in the second semester of academic year 2013/2014. Instruments u...
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Format: | Article |
Language: | English |
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Universitas Negeri Semarang
2015-08-01
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Series: | Active: journal of physical education, sport, health and recreation |
Subjects: | |
Online Access: | https://journal.unnes.ac.id/sju/index.php/peshr/article/view/6515 |
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author | Larofiq |
author_facet | Larofiq |
author_sort | Larofiq |
collection | DOAJ |
description | The purpose of this study was to determine the improvement of learning outcomes quick run through approach permaianan Quick Who He used DapatAdapun subject is class V Elementary School District 02 Sambiroto Kajen District of Pekalongan in the second semester of academic year 2013/2014. Instruments used in collecting data obtained from the test results shown student performance during the implementation of the test. Data analysis was done descriptively comparative aimed to compare the conditions before and after the learning corrective action is held. From the results of research conducted, an increase in student learning outcomes from initial conditions to cycle 1 and cycle 2, both of the progressive increase in the average value of learning to run faster or completeness value of learning outcomes. The average value kondidi early (72.39), the average cycle 1 (75.26) and the average cycle 2 (77.94), so that an increase from baseline to 2 cycles of (5.5). Increased ability to run fast motion on learning can be seen from the KKM (75) or completed at 41.94%, after the action on the first cycle of students who pass the value of learning as much as 18 of the 31 students (58.06%) and in cycle 2 has a value above KKM as many as 25 out of 31 students overall or completed by (80.65%). |
first_indexed | 2024-12-13T22:58:20Z |
format | Article |
id | doaj.art-74c356b9759048b58c3a8e5e56c6cf52 |
institution | Directory Open Access Journal |
issn | 2460-724X 2252-6773 |
language | English |
last_indexed | 2024-12-13T22:58:20Z |
publishDate | 2015-08-01 |
publisher | Universitas Negeri Semarang |
record_format | Article |
series | Active: journal of physical education, sport, health and recreation |
spelling | doaj.art-74c356b9759048b58c3a8e5e56c6cf522022-12-21T23:28:27ZengUniversitas Negeri SemarangActive: journal of physical education, sport, health and recreation2460-724X2252-67732015-08-014819972001MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SDLarofiq0Universitas Negeri SemarangThe purpose of this study was to determine the improvement of learning outcomes quick run through approach permaianan Quick Who He used DapatAdapun subject is class V Elementary School District 02 Sambiroto Kajen District of Pekalongan in the second semester of academic year 2013/2014. Instruments used in collecting data obtained from the test results shown student performance during the implementation of the test. Data analysis was done descriptively comparative aimed to compare the conditions before and after the learning corrective action is held. From the results of research conducted, an increase in student learning outcomes from initial conditions to cycle 1 and cycle 2, both of the progressive increase in the average value of learning to run faster or completeness value of learning outcomes. The average value kondidi early (72.39), the average cycle 1 (75.26) and the average cycle 2 (77.94), so that an increase from baseline to 2 cycles of (5.5). Increased ability to run fast motion on learning can be seen from the KKM (75) or completed at 41.94%, after the action on the first cycle of students who pass the value of learning as much as 18 of the 31 students (58.06%) and in cycle 2 has a value above KKM as many as 25 out of 31 students overall or completed by (80.65%).https://journal.unnes.ac.id/sju/index.php/peshr/article/view/6515Run Fast; He Who Can Fast Games. |
spellingShingle | Larofiq MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD Active: journal of physical education, sport, health and recreation Run Fast; He Who Can Fast Games. |
title | MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD |
title_full | MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD |
title_fullStr | MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD |
title_full_unstemmed | MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD |
title_short | MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD |
title_sort | meningkatan hasil belajar lari cepat melalui permainan siapa cepat dia dapat siswa sd |
topic | Run Fast; He Who Can Fast Games. |
url | https://journal.unnes.ac.id/sju/index.php/peshr/article/view/6515 |
work_keys_str_mv | AT larofiq meningkatanhasilbelajarlaricepatmelaluipermainansiapacepatdiadapatsiswasd |