MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD

The purpose of this study was to determine the improvement of learning outcomes quick run through approach permaianan Quick Who He used DapatAdapun subject is class V Elementary School District 02 Sambiroto Kajen District of Pekalongan in the second semester of academic year 2013/2014. Instruments u...

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Main Author: Larofiq
Format: Article
Language:English
Published: Universitas Negeri Semarang 2015-08-01
Series:Active: journal of physical education, sport, health and recreation
Subjects:
Online Access:https://journal.unnes.ac.id/sju/index.php/peshr/article/view/6515
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author Larofiq
author_facet Larofiq
author_sort Larofiq
collection DOAJ
description The purpose of this study was to determine the improvement of learning outcomes quick run through approach permaianan Quick Who He used DapatAdapun subject is class V Elementary School District 02 Sambiroto Kajen District of Pekalongan in the second semester of academic year 2013/2014. Instruments used in collecting data obtained from the test results shown student performance during the implementation of the test. Data analysis was done descriptively comparative aimed to compare the conditions before and after the learning corrective action is held. From the results of research conducted, an increase in student learning outcomes from initial conditions to cycle 1 and cycle 2, both of the progressive increase in the average value of learning to run faster or completeness value of learning outcomes. The average value kondidi early (72.39), the average cycle 1 (75.26) and the average cycle 2 (77.94), so that an increase from baseline to 2 cycles of (5.5). Increased ability to run fast motion on learning can be seen from the KKM (75) or completed at 41.94%, after the action on the first cycle of students who pass the value of learning as much as 18 of the 31 students (58.06%) and in cycle 2 has a value above KKM as many as 25 out of 31 students overall or completed by (80.65%).
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spelling doaj.art-74c356b9759048b58c3a8e5e56c6cf522022-12-21T23:28:27ZengUniversitas Negeri SemarangActive: journal of physical education, sport, health and recreation2460-724X2252-67732015-08-014819972001MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SDLarofiq0Universitas Negeri SemarangThe purpose of this study was to determine the improvement of learning outcomes quick run through approach permaianan Quick Who He used DapatAdapun subject is class V Elementary School District 02 Sambiroto Kajen District of Pekalongan in the second semester of academic year 2013/2014. Instruments used in collecting data obtained from the test results shown student performance during the implementation of the test. Data analysis was done descriptively comparative aimed to compare the conditions before and after the learning corrective action is held. From the results of research conducted, an increase in student learning outcomes from initial conditions to cycle 1 and cycle 2, both of the progressive increase in the average value of learning to run faster or completeness value of learning outcomes. The average value kondidi early (72.39), the average cycle 1 (75.26) and the average cycle 2 (77.94), so that an increase from baseline to 2 cycles of (5.5). Increased ability to run fast motion on learning can be seen from the KKM (75) or completed at 41.94%, after the action on the first cycle of students who pass the value of learning as much as 18 of the 31 students (58.06%) and in cycle 2 has a value above KKM as many as 25 out of 31 students overall or completed by (80.65%).https://journal.unnes.ac.id/sju/index.php/peshr/article/view/6515Run Fast; He Who Can Fast Games.
spellingShingle Larofiq
MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
Active: journal of physical education, sport, health and recreation
Run Fast; He Who Can Fast Games.
title MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
title_full MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
title_fullStr MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
title_full_unstemmed MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
title_short MENINGKATAN HASIL BELAJAR LARI CEPAT MELALUI PERMAINAN SIAPA CEPAT DIA DAPAT SISWA SD
title_sort meningkatan hasil belajar lari cepat melalui permainan siapa cepat dia dapat siswa sd
topic Run Fast; He Who Can Fast Games.
url https://journal.unnes.ac.id/sju/index.php/peshr/article/view/6515
work_keys_str_mv AT larofiq meningkatanhasilbelajarlaricepatmelaluipermainansiapacepatdiadapatsiswasd