Scaffolding depth cues and perceptual learning in VR to train stereovision: a proof of concept pilot study
Abstract Stereopsis is a valuable feature of human visual perception, which may be impaired or absent in amblyopia and/or strabismus but can be improved through perceptual learning (PL) and videogames. The development of consumer virtual reality (VR) may provide a useful tool for improving stereovis...
Main Authors: | Angelica Godinez, Santiago Martín-González, Oliver Ibarrondo, Dennis M. Levi |
---|---|
Format: | Article |
Language: | English |
Published: |
Nature Portfolio
2021-05-01
|
Series: | Scientific Reports |
Online Access: | https://doi.org/10.1038/s41598-021-89064-z |
Similar Items
-
Cue-dependent effects of VR experience on motion-in-depth sensitivity.
by: Jacqueline M Fulvio, et al.
Published: (2020-01-01) -
The estimation of stereovision precision in road inspection
by: Marcin Staniek
Published: (2014-12-01) -
Proof of concept: Comparative accuracy of semiautomated VR modeling for volumetric analysis of the heart ventricles
by: David Yogev, et al.
Published: (2022-11-01) -
Localization of Stereovision for Measuring In-Crash Toeboard Deformation
by: Wei Zhang, et al.
Published: (2022-04-01) -
Experimental Fire Measurement with UAV Multimodal Stereovision
by: Vito Ciullo, et al.
Published: (2020-10-01)