IORand: A Procedural Videogame Level Generator Based on a Hybrid PCG Algorithm

In this work we present the intelligent orchestrator of random generators (IORand), a hybrid procedural content generation (PCG) algorithm, driven by game experience, based on reinforcement learning and semi-random content generation methods. Our study includes a presentation of current PCG techniqu...

Ausführliche Beschreibung

Bibliographische Detailangaben
Hauptverfasser: Marco A. Moreno-Armendáriz, Hiram Calvo, José A. Torres-León, Carlos A. Duchanoy
Format: Artikel
Sprache:English
Veröffentlicht: MDPI AG 2022-04-01
Schriftenreihe:Applied Sciences
Schlagworte:
Online Zugang:https://www.mdpi.com/2076-3417/12/8/3792

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