IORand: A Procedural Videogame Level Generator Based on a Hybrid PCG Algorithm

In this work we present the intelligent orchestrator of random generators (IORand), a hybrid procedural content generation (PCG) algorithm, driven by game experience, based on reinforcement learning and semi-random content generation methods. Our study includes a presentation of current PCG techniqu...

詳細記述

書誌詳細
主要な著者: Marco A. Moreno-Armendáriz, Hiram Calvo, José A. Torres-León, Carlos A. Duchanoy
フォーマット: 論文
言語:English
出版事項: MDPI AG 2022-04-01
シリーズ:Applied Sciences
主題:
オンライン・アクセス:https://www.mdpi.com/2076-3417/12/8/3792