Editorial: is Game-Based Math Learning Finally Coming of Age?

Acquisition of mathematical skills is crucial for today’s society.  Individuals who experience difficulties in learning basic mathematics can be at a great disadvantage in their professional lives. Nevertheless, fewer research efforts have been directed toward mathematical development and mathematic...

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Bibliographic Details
Main Authors: Kristian Juha Mikael Kiili, Keith Devlin, Jari Multisilta
Format: Article
Language:English
Published: Serious Games Society 2015-12-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/109
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author Kristian Juha Mikael Kiili
Keith Devlin
Jari Multisilta
author_facet Kristian Juha Mikael Kiili
Keith Devlin
Jari Multisilta
author_sort Kristian Juha Mikael Kiili
collection DOAJ
description Acquisition of mathematical skills is crucial for today’s society.  Individuals who experience difficulties in learning basic mathematics can be at a great disadvantage in their professional lives. Nevertheless, fewer research efforts have been directed toward mathematical development and mathematical difficulties than toward some other areas of development, such as language and literacy. In fact, it has been argued that at an individual level, insufficient mathematical competencies may be even more harmful to career prospects than reading or spelling deficiencies. From a societal perspective, mathematical deficiencies can lead to significant costs. Thus, it is important to develop more engaging and effective methods that can be used to enhance children’s conceptual understanding of mathematics, develop mathematical thinking processes, and improve arithmetical skills.   Digital games provide interesting possibilities to support and study mathematical development. Yes, whereas it is easy to find online mathematics training solutions, games, and apps, only a small fraction of existing mathematics learning games are  founded on theoretically sound principles, integrate mathematics directly into the gameplay, rely on good pedagogical practices, and  really utilize the possibilities that game technologies provide for learning.
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spelling doaj.art-76f9eb7a29e24972a98624dab7053c292022-12-22T03:26:13ZengSerious Games SocietyInternational Journal of Serious Games2384-87662015-12-012410.17083/ijsg.v2i4.10949Editorial: is Game-Based Math Learning Finally Coming of Age?Kristian Juha Mikael Kiili0Keith Devlin1Jari Multisilta2Tampere University of TechnologyStanford UniversityTampere University of TechnologyAcquisition of mathematical skills is crucial for today’s society.  Individuals who experience difficulties in learning basic mathematics can be at a great disadvantage in their professional lives. Nevertheless, fewer research efforts have been directed toward mathematical development and mathematical difficulties than toward some other areas of development, such as language and literacy. In fact, it has been argued that at an individual level, insufficient mathematical competencies may be even more harmful to career prospects than reading or spelling deficiencies. From a societal perspective, mathematical deficiencies can lead to significant costs. Thus, it is important to develop more engaging and effective methods that can be used to enhance children’s conceptual understanding of mathematics, develop mathematical thinking processes, and improve arithmetical skills.   Digital games provide interesting possibilities to support and study mathematical development. Yes, whereas it is easy to find online mathematics training solutions, games, and apps, only a small fraction of existing mathematics learning games are  founded on theoretically sound principles, integrate mathematics directly into the gameplay, rely on good pedagogical practices, and  really utilize the possibilities that game technologies provide for learning.http://journal.seriousgamessociety.org/index.php/IJSG/article/view/109serious gamesmath learning
spellingShingle Kristian Juha Mikael Kiili
Keith Devlin
Jari Multisilta
Editorial: is Game-Based Math Learning Finally Coming of Age?
International Journal of Serious Games
serious games
math learning
title Editorial: is Game-Based Math Learning Finally Coming of Age?
title_full Editorial: is Game-Based Math Learning Finally Coming of Age?
title_fullStr Editorial: is Game-Based Math Learning Finally Coming of Age?
title_full_unstemmed Editorial: is Game-Based Math Learning Finally Coming of Age?
title_short Editorial: is Game-Based Math Learning Finally Coming of Age?
title_sort editorial is game based math learning finally coming of age
topic serious games
math learning
url http://journal.seriousgamessociety.org/index.php/IJSG/article/view/109
work_keys_str_mv AT kristianjuhamikaelkiili editorialisgamebasedmathlearningfinallycomingofage
AT keithdevlin editorialisgamebasedmathlearningfinallycomingofage
AT jarimultisilta editorialisgamebasedmathlearningfinallycomingofage