Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games

IntroductionThe characteristic behaviors we use to define personality pathology arise from specific interpersonal interactions. In an effort to create a laboratory-based context in which behavior might be expected to be influenced by particular personality traits, we used four 2-person, 2-choice gam...

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Main Authors: Lawrence Ian Reed, Lily Cooke, Isabella Kasaba, Eleanor Harrison, Jill M. Hooley
Format: Article
Language:English
Published: Frontiers Media S.A. 2024-01-01
Series:Frontiers in Psychiatry
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpsyt.2023.1275403/full
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author Lawrence Ian Reed
Lily Cooke
Isabella Kasaba
Eleanor Harrison
Jill M. Hooley
author_facet Lawrence Ian Reed
Lily Cooke
Isabella Kasaba
Eleanor Harrison
Jill M. Hooley
author_sort Lawrence Ian Reed
collection DOAJ
description IntroductionThe characteristic behaviors we use to define personality pathology arise from specific interpersonal interactions. In an effort to create a laboratory-based context in which behavior might be expected to be influenced by particular personality traits, we used four 2-person, 2-choice games (the Prisoner’s Dilemma, Chicken, Leader, and Hero games) to create a simulated interaction and focused specifically on narcissism and dependency.MethodAn online sample of 1137 (35% male, M age = 38.46 years, SD age = 13.20) participants completed brief, self-reported measures of trait narcissism and dependency and played one of the four games. Before deciding how to act or react, participants received either no message, a promise to cooperate, or a threat to defect from a (confederate) partner.ResultsWhen receiving no message, those who cooperated in the Prisoner’s Dilemma had lower trait narcissism, while those who defected in the Chicken and Leader games had higher trait narcissism. Also with no message, participants who cooperated in the Hero game had higher trait dependency. Promises only affected the relationship between trait narcissism in the Leader game while threats only affected the relationship between trait dependency in the Chicken game.DiscussionThese findings add to the limited behavioral research on personality pathology and largely support established interpersonal conceptualizations and models. Future work might extend these findings using even more ecologically valid approaches to explore the behavioral correlates of personality traits that have important implications for interpersonal interactions.
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spelling doaj.art-79527a896e8f49308cc7236084a3a58b2024-01-08T04:50:40ZengFrontiers Media S.A.Frontiers in Psychiatry1664-06402024-01-011410.3389/fpsyt.2023.12754031275403Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice gamesLawrence Ian Reed0Lily Cooke1Isabella Kasaba2Eleanor Harrison3Jill M. Hooley4Department of Psychology, New York University, New York, NY, United StatesDepartment of Psychology, New York University, New York, NY, United StatesDepartment of Psychology, New York University, New York, NY, United StatesDepartment of Psychology, La Salle University, Philadelphia, PA, United StatesDepartment of Psychology, Harvard University, Cambridge, MA, United StatesIntroductionThe characteristic behaviors we use to define personality pathology arise from specific interpersonal interactions. In an effort to create a laboratory-based context in which behavior might be expected to be influenced by particular personality traits, we used four 2-person, 2-choice games (the Prisoner’s Dilemma, Chicken, Leader, and Hero games) to create a simulated interaction and focused specifically on narcissism and dependency.MethodAn online sample of 1137 (35% male, M age = 38.46 years, SD age = 13.20) participants completed brief, self-reported measures of trait narcissism and dependency and played one of the four games. Before deciding how to act or react, participants received either no message, a promise to cooperate, or a threat to defect from a (confederate) partner.ResultsWhen receiving no message, those who cooperated in the Prisoner’s Dilemma had lower trait narcissism, while those who defected in the Chicken and Leader games had higher trait narcissism. Also with no message, participants who cooperated in the Hero game had higher trait dependency. Promises only affected the relationship between trait narcissism in the Leader game while threats only affected the relationship between trait dependency in the Chicken game.DiscussionThese findings add to the limited behavioral research on personality pathology and largely support established interpersonal conceptualizations and models. Future work might extend these findings using even more ecologically valid approaches to explore the behavioral correlates of personality traits that have important implications for interpersonal interactions.https://www.frontiersin.org/articles/10.3389/fpsyt.2023.1275403/fullpersonality disordersnarcissistic personality disorderdependent personality disordergame theoryinterpersonal
spellingShingle Lawrence Ian Reed
Lily Cooke
Isabella Kasaba
Eleanor Harrison
Jill M. Hooley
Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games
Frontiers in Psychiatry
personality disorders
narcissistic personality disorder
dependent personality disorder
game theory
interpersonal
title Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games
title_full Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games
title_fullStr Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games
title_full_unstemmed Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games
title_short Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games
title_sort narcissistic and dependent traits and behavior in four archetypal 2 person 2 choice games
topic personality disorders
narcissistic personality disorder
dependent personality disorder
game theory
interpersonal
url https://www.frontiersin.org/articles/10.3389/fpsyt.2023.1275403/full
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