The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia
This study aims to analyze the potential of metaverse technology in education to transform learning media in Indonesia. This research used a qualitative approach with descriptive methods. The type of research utilized library search. The secondary data comprised scientific papers indexed by Scopus a...
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Format: | Article |
Language: | English |
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LPPM Universitas Pendidikan Mandalika
2023-05-01
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Series: | Jurnal Kependidikan |
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Online Access: | https://e-journal.undikma.ac.id/index.php/jurnalkependidikan/article/view/7395 |
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author | Pikir Wisnu Wijayanto HM. Thamrin Aceng Haetami Sofyan Mustoip Unan Yusmaniar Oktiawati |
author_facet | Pikir Wisnu Wijayanto HM. Thamrin Aceng Haetami Sofyan Mustoip Unan Yusmaniar Oktiawati |
author_sort | Pikir Wisnu Wijayanto |
collection | DOAJ |
description | This study aims to analyze the potential of metaverse technology in education to transform learning media in Indonesia. This research used a qualitative approach with descriptive methods. The type of research utilized library search. The secondary data comprised scientific papers indexed by Scopus and Sinta. The data analysis technique used in this research was thematic analysis. The results indicated that the technological metaverse perspective in education could present the best digital technology to support education in Indonesia. Implementing the metaverse in interactive learning media in Indonesia is divided into four types of simulation: lifelong, mirror world, augmented reality (AR), and virtual reality (VR). Opportunities within the metaverse as learning media in education include immersive interactive experiences, visualization, more economical risks and costs, unlimited space, and time, preventing academic violations, personalization, and promoting communication. Meanwhile, the possible challenges that will be faced are in the form of no boundaries for people involved in being lazy to move and other forms of neutral interaction. |
first_indexed | 2024-03-13T05:20:11Z |
format | Article |
id | doaj.art-798de819057945dcbfe3c42a9b9aa580 |
institution | Directory Open Access Journal |
issn | 2442-7667 |
language | English |
last_indexed | 2024-03-13T05:20:11Z |
publishDate | 2023-05-01 |
publisher | LPPM Universitas Pendidikan Mandalika |
record_format | Article |
series | Jurnal Kependidikan |
spelling | doaj.art-798de819057945dcbfe3c42a9b9aa5802023-06-15T13:24:29ZengLPPM Universitas Pendidikan MandalikaJurnal Kependidikan2442-76672023-05-019239640710.33394/jk.v9i2.73954301The Potential of Metaverse Technology in Education as a Transformation of Learning Media in IndonesiaPikir Wisnu Wijayanto0HM. Thamrin1Aceng Haetami2Sofyan Mustoip3Unan Yusmaniar Oktiawati4Information System, Faculty of Applied Sciences, Universitas TelkomInstitut Transportasi dan Logistik TrisaktiChemistry Education, Faculty of Teacher Training and Education, Universitas Halu OleoMadrasah Ibtidaiyah Teacher Education, Faculty of Tarbiah, Universitas Islam Bunga Bangsa CirebonDepartment of Electrical and Informatics Engineering, Vocational School, Universitas Gadjah MadaThis study aims to analyze the potential of metaverse technology in education to transform learning media in Indonesia. This research used a qualitative approach with descriptive methods. The type of research utilized library search. The secondary data comprised scientific papers indexed by Scopus and Sinta. The data analysis technique used in this research was thematic analysis. The results indicated that the technological metaverse perspective in education could present the best digital technology to support education in Indonesia. Implementing the metaverse in interactive learning media in Indonesia is divided into four types of simulation: lifelong, mirror world, augmented reality (AR), and virtual reality (VR). Opportunities within the metaverse as learning media in education include immersive interactive experiences, visualization, more economical risks and costs, unlimited space, and time, preventing academic violations, personalization, and promoting communication. Meanwhile, the possible challenges that will be faced are in the form of no boundaries for people involved in being lazy to move and other forms of neutral interaction.https://e-journal.undikma.ac.id/index.php/jurnalkependidikan/article/view/7395educationmetaversetransformationlearning media. |
spellingShingle | Pikir Wisnu Wijayanto HM. Thamrin Aceng Haetami Sofyan Mustoip Unan Yusmaniar Oktiawati The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia Jurnal Kependidikan education metaverse transformation learning media. |
title | The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia |
title_full | The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia |
title_fullStr | The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia |
title_full_unstemmed | The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia |
title_short | The Potential of Metaverse Technology in Education as a Transformation of Learning Media in Indonesia |
title_sort | potential of metaverse technology in education as a transformation of learning media in indonesia |
topic | education metaverse transformation learning media. |
url | https://e-journal.undikma.ac.id/index.php/jurnalkependidikan/article/view/7395 |
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