Real-time Volume Rendering Interaction in Virtual Reality
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information inside 3D volumetric data. Data is classified using a transfer function to emphasize or filter some parts of volumetric information, such as that from Computed Tomography (CT) or Magnetic Resonance Im...
Main Authors: | , |
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Format: | Article |
Language: | English |
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Universitas Indonesia
2019-11-01
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Series: | International Journal of Technology |
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Online Access: | http://ijtech.eng.ui.ac.id/article/view/3259 |
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author | Kosin Kalarat Phanit Koomhin |
author_facet | Kosin Kalarat Phanit Koomhin |
author_sort | Kosin Kalarat |
collection | DOAJ |
description | Volume visualization using Direct Volume Rendering
(DVR) techniques is used to view information inside 3D volumetric data. Data is
classified using a transfer function to emphasize or filter some parts of
volumetric information, such as that from Computed Tomography (CT) or Magnetic
Resonance Imaging (MRI). In this paper, we introduced an application for
real-time volume rendering interaction with 1D transfer functions using Virtual
Reality (VR) technology based on the Oculus Rift headset and Oculus Touch
controllers. Resulting images were visualized stereoscopically at 60 frames per
second using a ray-casting shader, which works based on Graphics Processing
Unit (GPU). To evaluate the system, 20 participants interacted with the
application to complete three tasks, including a free viewpoint scan, clipping
planes renderer, and an editable transfer function in the virtual environment.
Then, a survey was carried out using a questionnaire to gather data. Findings
showed that the average usability score for the application was 87.54, which
suggested that it was highly usable. |
first_indexed | 2024-04-11T02:33:32Z |
format | Article |
id | doaj.art-7bdf7875cea944c086bf8a3b155f1090 |
institution | Directory Open Access Journal |
issn | 2086-9614 2087-2100 |
language | English |
last_indexed | 2024-04-11T02:33:32Z |
publishDate | 2019-11-01 |
publisher | Universitas Indonesia |
record_format | Article |
series | International Journal of Technology |
spelling | doaj.art-7bdf7875cea944c086bf8a3b155f10902023-01-02T20:45:50ZengUniversitas IndonesiaInternational Journal of Technology2086-96142087-21002019-11-011071307131410.14716/ijtech.v10i7.32593259Real-time Volume Rendering Interaction in Virtual RealityKosin Kalarat0Phanit Koomhin1School of Informatics, Walailak University, 222 Thaiburi, Thasala District, Nakhon Si Thammarat 80161, ThailandSchool of Medicine, Walailak University, 222 Thaiburi, Thasala District, Nakhon Si Thammarat 80161, ThailandVolume visualization using Direct Volume Rendering (DVR) techniques is used to view information inside 3D volumetric data. Data is classified using a transfer function to emphasize or filter some parts of volumetric information, such as that from Computed Tomography (CT) or Magnetic Resonance Imaging (MRI). In this paper, we introduced an application for real-time volume rendering interaction with 1D transfer functions using Virtual Reality (VR) technology based on the Oculus Rift headset and Oculus Touch controllers. Resulting images were visualized stereoscopically at 60 frames per second using a ray-casting shader, which works based on Graphics Processing Unit (GPU). To evaluate the system, 20 participants interacted with the application to complete three tasks, including a free viewpoint scan, clipping planes renderer, and an editable transfer function in the virtual environment. Then, a survey was carried out using a questionnaire to gather data. Findings showed that the average usability score for the application was 87.54, which suggested that it was highly usable.http://ijtech.eng.ui.ac.id/article/view/3259direct volume renderingray castingvirtual environmentvirtual reality |
spellingShingle | Kosin Kalarat Phanit Koomhin Real-time Volume Rendering Interaction in Virtual Reality International Journal of Technology direct volume rendering ray casting virtual environment virtual reality |
title | Real-time Volume Rendering Interaction in Virtual Reality |
title_full | Real-time Volume Rendering Interaction in Virtual Reality |
title_fullStr | Real-time Volume Rendering Interaction in Virtual Reality |
title_full_unstemmed | Real-time Volume Rendering Interaction in Virtual Reality |
title_short | Real-time Volume Rendering Interaction in Virtual Reality |
title_sort | real time volume rendering interaction in virtual reality |
topic | direct volume rendering ray casting virtual environment virtual reality |
url | http://ijtech.eng.ui.ac.id/article/view/3259 |
work_keys_str_mv | AT kosinkalarat realtimevolumerenderinginteractioninvirtualreality AT phanitkoomhin realtimevolumerenderinginteractioninvirtualreality |