GATUGU: Six Perspectives of Evaluation of Gamified Systems
As gamification spreads to new areas, new applications are being developed and the interest in evaluating gamified systems continues to grow. To date, however, no one has comprehensively approached this topic: multiple evaluation dimensions and measures have been proposed and applied without any eff...
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MDPI AG
2023-02-01
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Online Access: | https://www.mdpi.com/2078-2489/14/2/136 |
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author | Jakub Swacha Ricardo Queirós José Carlos Paiva |
author_facet | Jakub Swacha Ricardo Queirós José Carlos Paiva |
author_sort | Jakub Swacha |
collection | DOAJ |
description | As gamification spreads to new areas, new applications are being developed and the interest in evaluating gamified systems continues to grow. To date, however, no one has comprehensively approached this topic: multiple evaluation dimensions and measures have been proposed and applied without any effort to organize them into a full gamut of tools for the multi-dimensional evaluation of gamified systems. This paper addresses this gap by proposing GATUGU, a set of six perspectives of evaluation of gamified systems: General effects of gamification, Area-specific effects of gamification, Technical quality of gamified systems, Use of gamified systems, Gamefulness of gamified systems, and User experience of gamified systems. For each perspective, GATUGU indicates the relevant dimensions of evaluation, and, for each dimension, one measure is suggested. GATUGU does not introduce any new measurement tools but merely recommends one of the available tools for each dimension, considering their popularity and ease of use. GATUGU can guide researchers in selecting gamification system evaluation perspectives and dimensions and in finding adequate measurement tools. Thanks to conforming to GATUGU, the published gamification system evaluation results will become easier to compare and to perform various kinds of meta-analyses on them. |
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issn | 2078-2489 |
language | English |
last_indexed | 2024-03-11T08:39:50Z |
publishDate | 2023-02-01 |
publisher | MDPI AG |
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spelling | doaj.art-7c6fdd22ffd8474b97e0227d55766e7e2023-11-16T21:12:48ZengMDPI AGInformation2078-24892023-02-0114213610.3390/info14020136GATUGU: Six Perspectives of Evaluation of Gamified SystemsJakub Swacha0Ricardo Queirós1José Carlos Paiva2Department of Information Technology in Management, University of Szczecin, 71-004 Szczecin, PolandCRACS—INESC Porto LA, 4169-007 Porto, PortugalCRACS—INESC Porto LA, 4169-007 Porto, PortugalAs gamification spreads to new areas, new applications are being developed and the interest in evaluating gamified systems continues to grow. To date, however, no one has comprehensively approached this topic: multiple evaluation dimensions and measures have been proposed and applied without any effort to organize them into a full gamut of tools for the multi-dimensional evaluation of gamified systems. This paper addresses this gap by proposing GATUGU, a set of six perspectives of evaluation of gamified systems: General effects of gamification, Area-specific effects of gamification, Technical quality of gamified systems, Use of gamified systems, Gamefulness of gamified systems, and User experience of gamified systems. For each perspective, GATUGU indicates the relevant dimensions of evaluation, and, for each dimension, one measure is suggested. GATUGU does not introduce any new measurement tools but merely recommends one of the available tools for each dimension, considering their popularity and ease of use. GATUGU can guide researchers in selecting gamification system evaluation perspectives and dimensions and in finding adequate measurement tools. Thanks to conforming to GATUGU, the published gamification system evaluation results will become easier to compare and to perform various kinds of meta-analyses on them.https://www.mdpi.com/2078-2489/14/2/136gamification assessmentgamification evaluationevaluation methods |
spellingShingle | Jakub Swacha Ricardo Queirós José Carlos Paiva GATUGU: Six Perspectives of Evaluation of Gamified Systems Information gamification assessment gamification evaluation evaluation methods |
title | GATUGU: Six Perspectives of Evaluation of Gamified Systems |
title_full | GATUGU: Six Perspectives of Evaluation of Gamified Systems |
title_fullStr | GATUGU: Six Perspectives of Evaluation of Gamified Systems |
title_full_unstemmed | GATUGU: Six Perspectives of Evaluation of Gamified Systems |
title_short | GATUGU: Six Perspectives of Evaluation of Gamified Systems |
title_sort | gatugu six perspectives of evaluation of gamified systems |
topic | gamification assessment gamification evaluation evaluation methods |
url | https://www.mdpi.com/2078-2489/14/2/136 |
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