BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering

BRLO-Tree (Block-R-Tree-Loose-Octree) is presented in this paper based on the R-Tree and Loose-Octree. The aim of the structure is to visualize the large scale and complex dynamic scenes in a 3D (three-dimensional) GIS (Geographic Information System). A new method of clustering rectangles to constru...

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Main Authors: Wang Wenju, Xuan Zhang, Sun Liujie, Jiang Zhongmin, Shang Jingjing
Format: Article
Language:English
Published: Sciendo 2015-11-01
Series:Cybernetics and Information Technologies
Subjects:
Online Access:https://doi.org/10.1515/cait-2015-0059
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author Wang Wenju
Xuan Zhang
Sun Liujie
Jiang Zhongmin
Shang Jingjing
author_facet Wang Wenju
Xuan Zhang
Sun Liujie
Jiang Zhongmin
Shang Jingjing
author_sort Wang Wenju
collection DOAJ
description BRLO-Tree (Block-R-Tree-Loose-Octree) is presented in this paper based on the R-Tree and Loose-Octree. The aim of the structure is to visualize the large scale and complex dynamic scenes in a 3D (three-dimensional) GIS (Geographic Information System). A new method of clustering rectangles to construct R-tree based on an improved K-means algorithm is put forward. Landform in 3D GIS is organized by R-Tree. The block is used as the basic rendering unit. The 3D objects of each block are respectively organized by a Loose-Octree. A series of techniques, based on this data structure, such as LOD (Level of Detail), relief impostors are integrated. The results of the tests show that BRLO-Tree cannot only support the large scale 3D GIS scene exhibition with wandering and fighting, but it can also efficiently manage the models in a dynamic scene. At the same time, a set of integrated techniques based on BRLO-Tree can make the rendering pictures more fluence and the rendering time vastly improved.
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spelling doaj.art-7e46175e9a844b66ac044eaaa11699d42022-12-21T21:23:23ZengSciendoCybernetics and Information Technologies1314-40812015-11-0115412413710.1515/cait-2015-0059BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene RenderingWang Wenju0Xuan Zhang1Sun Liujie2Jiang Zhongmin3Shang Jingjing4University of Shanghai for Science and Technology, Shanghai 200093, ChinaShanghai Conservatory of Music, Shanghai 200031, ChinaUniversity of Shanghai for Science and Technology, Shanghai 200093, ChinaUniversity of Shanghai for Science and Technology, Shanghai 200093, ChinaUniversity of Shanghai for Science and Technology, Shanghai 200093, ChinaBRLO-Tree (Block-R-Tree-Loose-Octree) is presented in this paper based on the R-Tree and Loose-Octree. The aim of the structure is to visualize the large scale and complex dynamic scenes in a 3D (three-dimensional) GIS (Geographic Information System). A new method of clustering rectangles to construct R-tree based on an improved K-means algorithm is put forward. Landform in 3D GIS is organized by R-Tree. The block is used as the basic rendering unit. The 3D objects of each block are respectively organized by a Loose-Octree. A series of techniques, based on this data structure, such as LOD (Level of Detail), relief impostors are integrated. The results of the tests show that BRLO-Tree cannot only support the large scale 3D GIS scene exhibition with wandering and fighting, but it can also efficiently manage the models in a dynamic scene. At the same time, a set of integrated techniques based on BRLO-Tree can make the rendering pictures more fluence and the rendering time vastly improved.https://doi.org/10.1515/cait-2015-0059brlo-treedata structuregeographic information systemdynamic scene
spellingShingle Wang Wenju
Xuan Zhang
Sun Liujie
Jiang Zhongmin
Shang Jingjing
BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
Cybernetics and Information Technologies
brlo-tree
data structure
geographic information system
dynamic scene
title BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
title_full BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
title_fullStr BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
title_full_unstemmed BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
title_short BRLO-Tree: A Data Structure Used for 3D GIS Dynamic Scene Rendering
title_sort brlo tree a data structure used for 3d gis dynamic scene rendering
topic brlo-tree
data structure
geographic information system
dynamic scene
url https://doi.org/10.1515/cait-2015-0059
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AT sunliujie brlotreeadatastructureusedfor3dgisdynamicscenerendering
AT jiangzhongmin brlotreeadatastructureusedfor3dgisdynamicscenerendering
AT shangjingjing brlotreeadatastructureusedfor3dgisdynamicscenerendering