L’expérience émotionnelle du joueur en échec dans l’art vidéoludique
Following Jesper Juul’s study in The Art of Failure, we try to broaden the comprehension of art and negative emotions related to the failure in video games, and to offer some reasoning regarding the paradox of failure that may not be that paradoxal after all. First of all, we examine what characteri...
Main Authors: | , |
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Format: | Article |
Language: | fra |
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Laboratoire Experice
2016-10-01
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Series: | Sciences du Jeu |
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Online Access: | http://journals.openedition.org/sdj/718 |
_version_ | 1818031786465165312 |
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author | Maxime Deslongchamps-Gagnon Alexandre Poirier |
author_facet | Maxime Deslongchamps-Gagnon Alexandre Poirier |
author_sort | Maxime Deslongchamps-Gagnon |
collection | DOAJ |
description | Following Jesper Juul’s study in The Art of Failure, we try to broaden the comprehension of art and negative emotions related to the failure in video games, and to offer some reasoning regarding the paradox of failure that may not be that paradoxal after all. First of all, we examine what characterizes the art of video games. Moreover, we present some types of failure and its relation with the player’s experience. We then analyze four video games in how they can elicit a variety of intense negative emotions through failure. We conclude with an overview on how these negative emotions are compensated with a positive artistic experience. |
first_indexed | 2024-12-10T05:57:01Z |
format | Article |
id | doaj.art-817602b754cd4bd780f9c69f0119609f |
institution | Directory Open Access Journal |
issn | 2269-2657 |
language | fra |
last_indexed | 2024-12-10T05:57:01Z |
publishDate | 2016-10-01 |
publisher | Laboratoire Experice |
record_format | Article |
series | Sciences du Jeu |
spelling | doaj.art-817602b754cd4bd780f9c69f0119609f2022-12-22T01:59:55ZfraLaboratoire ExpericeSciences du Jeu2269-26572016-10-01610.4000/sdj.718L’expérience émotionnelle du joueur en échec dans l’art vidéoludiqueMaxime Deslongchamps-GagnonAlexandre PoirierFollowing Jesper Juul’s study in The Art of Failure, we try to broaden the comprehension of art and negative emotions related to the failure in video games, and to offer some reasoning regarding the paradox of failure that may not be that paradoxal after all. First of all, we examine what characterizes the art of video games. Moreover, we present some types of failure and its relation with the player’s experience. We then analyze four video games in how they can elicit a variety of intense negative emotions through failure. We conclude with an overview on how these negative emotions are compensated with a positive artistic experience.http://journals.openedition.org/sdj/718artemotionfailureexperiencefunparadox of failure |
spellingShingle | Maxime Deslongchamps-Gagnon Alexandre Poirier L’expérience émotionnelle du joueur en échec dans l’art vidéoludique Sciences du Jeu art emotion failure experience fun paradox of failure |
title | L’expérience émotionnelle du joueur en échec dans l’art vidéoludique |
title_full | L’expérience émotionnelle du joueur en échec dans l’art vidéoludique |
title_fullStr | L’expérience émotionnelle du joueur en échec dans l’art vidéoludique |
title_full_unstemmed | L’expérience émotionnelle du joueur en échec dans l’art vidéoludique |
title_short | L’expérience émotionnelle du joueur en échec dans l’art vidéoludique |
title_sort | l experience emotionnelle du joueur en echec dans l art videoludique |
topic | art emotion failure experience fun paradox of failure |
url | http://journals.openedition.org/sdj/718 |
work_keys_str_mv | AT maximedeslongchampsgagnon lexperienceemotionnelledujoueurenechecdanslartvideoludique AT alexandrepoirier lexperienceemotionnelledujoueurenechecdanslartvideoludique |