Design and development of serious games for future proof peatland management: Option for virtual Living Labs

Worldwide, including Indonesia and the EU, current (agricultural) use in peatlands is based on massive water drainage. Because drainage leads to environmental problems, many scholars, policy makers and (agricultural) entrepreneurs are rethinking peatland use, aiming for more sustainable peatland man...

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Main Authors: Witteveen Loes, Roosmini Dwina, Mansoor Alvanov, van der Maas Peter, Mahmud, Horsten Brechtje, Blankestijn Wouter, Verspui Walter, Iriana Windy, Fliervoet Jan
Format: Article
Language:English
Published: EDP Sciences 2024-01-01
Series:E3S Web of Conferences
Online Access:https://www.e3s-conferences.org/articles/e3sconf/pdf/2024/15/e3sconf_etmc2024_03007.pdf
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author Witteveen Loes
Roosmini Dwina
Mansoor Alvanov
van der Maas Peter
Mahmud
Horsten Brechtje
Blankestijn Wouter
Verspui Walter
Iriana Windy
Fliervoet Jan
author_facet Witteveen Loes
Roosmini Dwina
Mansoor Alvanov
van der Maas Peter
Mahmud
Horsten Brechtje
Blankestijn Wouter
Verspui Walter
Iriana Windy
Fliervoet Jan
author_sort Witteveen Loes
collection DOAJ
description Worldwide, including Indonesia and the EU, current (agricultural) use in peatlands is based on massive water drainage. Because drainage leads to environmental problems, many scholars, policy makers and (agricultural) entrepreneurs are rethinking peatland use, aiming for more sustainable peatland management, based on rewetting. However, policymakers and governments often hesitate to implement measures in practice, because rewetting peatlands could have massive socio-economic impacts. Serious Gaming (SG) can facilitate the transition to more sustainable use of peat areas because it provides a safe environment in which social and physical impact of choices can be simulated and evaluated. The SG website http://peatland.eu/ aims to contribute to transition processes for sustainable futures by exploring processes of communication, participation, and social-ecological learning in peatland initiatives. Envisioning a similar impact of this virtual Living Lab it is the ambition to design http://peatland.asia/ and thereby provide a learning strategy for Higher Education Institutes and other interested parties. Achieving such strategy requires a transdisciplinary approach to meet user experience and interface requirements, scientific validity, and contemporary relevance. This paper explores both websites in a context of a collaborative initiative to engage a diversity of peatland colleagues in the further development of interactive relevance of the website.
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spelling doaj.art-81da53b421374032b23e0d74ffb9feba2024-02-13T08:27:49ZengEDP SciencesE3S Web of Conferences2267-12422024-01-014850300710.1051/e3sconf/202448503007e3sconf_etmc2024_03007Design and development of serious games for future proof peatland management: Option for virtual Living LabsWitteveen Loes0Roosmini Dwina1Mansoor Alvanov2van der Maas Peter3Mahmud4Horsten Brechtje5Blankestijn Wouter6Verspui Walter7Iriana Windy8Fliervoet Jan9Research group Communication, Participation & Social-Ecological Learning, Van Hall Larenstein University of Applied Sciences, Velp.Faculty of Civil and Environmental Engineering, Institut Teknologi Bandung (ITB)Research Group of Visual Communication and Mltimedia, Faculty of Art and Design, Institut Teknologi Bandung (ITB)Research group Sustainable Water Systems, Van Hall Larenstein University of Applied SciencesEnvironmental Engineering Department, Faculty of Engineering, Lambung Mangkurat UniversityResearch group Communication, Participation & Social-Ecological Learning, Van Hall Larenstein University of Applied Sciences, Velp.Research group Communication, Participation & Social-Ecological Learning, Van Hall Larenstein University of Applied Sciences, Velp.Research group Communication, Participation & Social-Ecological Learning, Van Hall Larenstein University of Applied Sciences, Velp.Center of Environmental Studies, Institut Teknologi Bandung (ITB)Research group Communication, Participation & Social-Ecological Learning, Van Hall Larenstein University of Applied Sciences, Velp.Worldwide, including Indonesia and the EU, current (agricultural) use in peatlands is based on massive water drainage. Because drainage leads to environmental problems, many scholars, policy makers and (agricultural) entrepreneurs are rethinking peatland use, aiming for more sustainable peatland management, based on rewetting. However, policymakers and governments often hesitate to implement measures in practice, because rewetting peatlands could have massive socio-economic impacts. Serious Gaming (SG) can facilitate the transition to more sustainable use of peat areas because it provides a safe environment in which social and physical impact of choices can be simulated and evaluated. The SG website http://peatland.eu/ aims to contribute to transition processes for sustainable futures by exploring processes of communication, participation, and social-ecological learning in peatland initiatives. Envisioning a similar impact of this virtual Living Lab it is the ambition to design http://peatland.asia/ and thereby provide a learning strategy for Higher Education Institutes and other interested parties. Achieving such strategy requires a transdisciplinary approach to meet user experience and interface requirements, scientific validity, and contemporary relevance. This paper explores both websites in a context of a collaborative initiative to engage a diversity of peatland colleagues in the further development of interactive relevance of the website.https://www.e3s-conferences.org/articles/e3sconf/pdf/2024/15/e3sconf_etmc2024_03007.pdf
spellingShingle Witteveen Loes
Roosmini Dwina
Mansoor Alvanov
van der Maas Peter
Mahmud
Horsten Brechtje
Blankestijn Wouter
Verspui Walter
Iriana Windy
Fliervoet Jan
Design and development of serious games for future proof peatland management: Option for virtual Living Labs
E3S Web of Conferences
title Design and development of serious games for future proof peatland management: Option for virtual Living Labs
title_full Design and development of serious games for future proof peatland management: Option for virtual Living Labs
title_fullStr Design and development of serious games for future proof peatland management: Option for virtual Living Labs
title_full_unstemmed Design and development of serious games for future proof peatland management: Option for virtual Living Labs
title_short Design and development of serious games for future proof peatland management: Option for virtual Living Labs
title_sort design and development of serious games for future proof peatland management option for virtual living labs
url https://www.e3s-conferences.org/articles/e3sconf/pdf/2024/15/e3sconf_etmc2024_03007.pdf
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