Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities

Objective: Serious games can serve as easily accessible interventions to support siblings of children with disabilities, who are at risk of developing mental health problems. The Dutch serious game ‘Broodles’ was developed for siblings aged 6–9 years. The current study aims to assess the cultural ap...

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Main Authors: Linda K.M. Veerman, Krister W. Fjermestad, Torun M. Vatne, Paula S. Sterkenburg, Suzanne D.M. Derks, Anjet A.J. Brouwer-van Dijken, Agnes M. Willemen
Format: Article
Language:English
Published: Elsevier 2024-12-01
Series:PEC Innovation
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2772628224000256
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author Linda K.M. Veerman
Krister W. Fjermestad
Torun M. Vatne
Paula S. Sterkenburg
Suzanne D.M. Derks
Anjet A.J. Brouwer-van Dijken
Agnes M. Willemen
author_facet Linda K.M. Veerman
Krister W. Fjermestad
Torun M. Vatne
Paula S. Sterkenburg
Suzanne D.M. Derks
Anjet A.J. Brouwer-van Dijken
Agnes M. Willemen
author_sort Linda K.M. Veerman
collection DOAJ
description Objective: Serious games can serve as easily accessible interventions to support siblings of children with disabilities, who are at risk of developing mental health problems. The Dutch serious game ‘Broodles’ was developed for siblings aged 6–9 years. The current study aims to assess the cultural applicability, desirability, feasibility, and acceptability of ‘Broodles’ in Norway. Methods: Norwegian siblings (N = 16) aged 6–13 years and parents (N = 12) of children with intellectual disabilities assessed the game. Their feedback data from interviews and questionnaires were sorted using a model of engagement factors in serious games. Results: At pre-use, participants showed interest in the game, and after initial use the participants were overall positive about the format, content and objectives, including validation of emotions and recognition. The participants had suggestions for improved engagement and feasibility. Conclusion: The game was found to be culturally applicable, desirable and acceptable, although Norwegian translation is necessary for further evaluation. Recommendations to enhance engagement were provided, including suggestions to play the game with parents or in a group. Innovation: This initial assessment of the serious game Broodles in a non-Dutch setting shows promise for an innovative way of supporting siblings of children with disabilities.
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spelling doaj.art-82f95642aa354361bc58fa07ba0720682024-03-29T05:51:26ZengElsevierPEC Innovation2772-62822024-12-014100277Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilitiesLinda K.M. Veerman0Krister W. Fjermestad1Torun M. Vatne2Paula S. Sterkenburg3Suzanne D.M. Derks4Anjet A.J. Brouwer-van Dijken5Agnes M. Willemen6Vrije Universiteit Amsterdam, Amsterdam Public Health, LEARN!, De Boelelaan 1105, 1081 HV, Amsterdam, the Netherlands; Corresponding author at: Vrije Universiteit Amsterdam, Office MF-D435, t.a.v. Linda Veerman, De Boelelaan 1105, 1081 HV Amsterdam, the Netherlands.University of Oslo, Boks 1072 Blindern, 0316, Oslo, Norway; Frambu Resource Center for Rare Disorders, Sandbakkveien 18, 1404, Siggerud, NorwayUniversity of Oslo, Boks 1072 Blindern, 0316, Oslo, Norway; Frambu Resource Center for Rare Disorders, Sandbakkveien 18, 1404, Siggerud, NorwayVrije Universiteit Amsterdam, Amsterdam Public Health, LEARN!, De Boelelaan 1105, 1081 HV, Amsterdam, the Netherlands; Bartiméus, Oude Arnhemse Bovenweg 3, 3941 XM, Doorn, the NetherlandsVrije Universiteit Amsterdam, Amsterdam Public Health, LEARN!, De Boelelaan 1105, 1081 HV, Amsterdam, the NetherlandsSibling Carers Community BRUS, Utrecht, the NetherlandsVrije Universiteit Amsterdam, Amsterdam Public Health, LEARN!, De Boelelaan 1105, 1081 HV, Amsterdam, the NetherlandsObjective: Serious games can serve as easily accessible interventions to support siblings of children with disabilities, who are at risk of developing mental health problems. The Dutch serious game ‘Broodles’ was developed for siblings aged 6–9 years. The current study aims to assess the cultural applicability, desirability, feasibility, and acceptability of ‘Broodles’ in Norway. Methods: Norwegian siblings (N = 16) aged 6–13 years and parents (N = 12) of children with intellectual disabilities assessed the game. Their feedback data from interviews and questionnaires were sorted using a model of engagement factors in serious games. Results: At pre-use, participants showed interest in the game, and after initial use the participants were overall positive about the format, content and objectives, including validation of emotions and recognition. The participants had suggestions for improved engagement and feasibility. Conclusion: The game was found to be culturally applicable, desirable and acceptable, although Norwegian translation is necessary for further evaluation. Recommendations to enhance engagement were provided, including suggestions to play the game with parents or in a group. Innovation: This initial assessment of the serious game Broodles in a non-Dutch setting shows promise for an innovative way of supporting siblings of children with disabilities.http://www.sciencedirect.com/science/article/pii/S2772628224000256Serious gameSiblingsIntellectual disabilityUser evaluationCultural applicability
spellingShingle Linda K.M. Veerman
Krister W. Fjermestad
Torun M. Vatne
Paula S. Sterkenburg
Suzanne D.M. Derks
Anjet A.J. Brouwer-van Dijken
Agnes M. Willemen
Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities
PEC Innovation
Serious game
Siblings
Intellectual disability
User evaluation
Cultural applicability
title Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities
title_full Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities
title_fullStr Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities
title_full_unstemmed Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities
title_short Cultural applicability and desirability of ‘Broodles’: The first serious game intervention for siblings of children with disabilities
title_sort cultural applicability and desirability of broodles the first serious game intervention for siblings of children with disabilities
topic Serious game
Siblings
Intellectual disability
User evaluation
Cultural applicability
url http://www.sciencedirect.com/science/article/pii/S2772628224000256
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