Effect of Virtual Reality Training on Dynamic Balance of Chronic Stroke Patients

Objective: This study was conducted to determine the effects of virtual reality training on dynamic balance in chronic stroke patients. Study Design: Quasi experimental design. Place and Duration of Study: The study was conducted from 01 July 2015 to 31 December 2015 in the department of physical th...

Full description

Bibliographic Details
Main Author: Anam Zafar , Arshad Nawaz Malik , Tahir Masood
Format: Article
Language:English
Published: Riphah International University, Islamabad 2018-03-01
Series:Journal of Islamic International Medical College
Subjects:
Online Access:https://journals.riphah.edu.pk/index.php/jiimc/article/view/1022
Description
Summary:Objective: This study was conducted to determine the effects of virtual reality training on dynamic balance in chronic stroke patients. Study Design: Quasi experimental design. Place and Duration of Study: The study was conducted from 01 July 2015 to 31 December 2015 in the department of physical therapy, Pakistan Railway Hospital Rawalpindi. Materials and Methods: Eight patients of chronic stroke with balance impairment were included through purposive non-probability sampling. The intervention was provided for 6 weeks including virtual reality training for 10-15 minutes per day, 4 days/ week to all patients. Dynamic Balance was measured using Berg Bbalance Test and mobility was assessed through Timed Up and Go Test. Tinetti performance oriented mobility assessment was used to assess both the mobility and dynamic balance. The pre and post mean was compared through SPSS 21 version. Results: Mean score of berg balance scale was 35±08 and after 6 weeks of intervention score was 53.33±2.65. Mean score and standard deviation of tinetti performance oriented mobility assessment scores which were initially 12.37±8.21 and after 6 weeks of intervention score was 25±02.09. Mean score and standard deviation of timed up and go scores which was initially; 29.08±15.03 and after 6 weeks of intervention score was 8.96±3.4. Overall improvement was seen in dynamic balance of stroke patient, along with increased confidencein performing activities of daily living. Conclusion: This study demonstrates improvement in dynamic balance after virtual reality training, indicating that virtual reality can play an important role in rehabilitation of balance impairment in chronic stroke.
ISSN:1815-4018
2410-5422