JADE: a board game to teach software ergonomics

JADE is an educational game we have imagined, designed, built, and used successfully in various contexts. This board game enables learning and practicing software ergonomics concepts. It is intended for beginners. We use it every year during several hours with our second-year computer scien...

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Main Author: Stéphanie Jean-Daubias
Format: Article
Language:English
Published: ASLERD 2023-03-01
Series:Interaction Design and Architecture(s)
Online Access:https://ixdea.org/56_2/
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author Stéphanie Jean-Daubias
author_facet Stéphanie Jean-Daubias
author_sort Stéphanie Jean-Daubias
collection DOAJ
description JADE is an educational game we have imagined, designed, built, and used successfully in various contexts. This board game enables learning and practicing software ergonomics concepts. It is intended for beginners. We use it every year during several hours with our second-year computer science students at Lyon 1 University. In this paper, we present the classical version of the game, as well as the design and evaluation process that we applied. We also present the hybrid version of JADE, which relies on the use of QR codes and videos. We also present its use in our teaching (with about 850 learners for a total duration of 54 hours, which totals more than 2500 student-hours). We then discuss the results obtained and present the considered evolutions.
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spelling doaj.art-84057d0ed8a64bd4bcd14f6a18e1bf3b2023-08-02T14:59:26ZengASLERDInteraction Design and Architecture(s)2283-29982023-03-0156295210.55612/s-5002-056-002JADE: a board game to teach software ergonomicsStéphanie Jean-Daubiashttps://orcid.org/0000-0003-2209-6376 JADE is an educational game we have imagined, designed, built, and used successfully in various contexts. This board game enables learning and practicing software ergonomics concepts. It is intended for beginners. We use it every year during several hours with our second-year computer science students at Lyon 1 University. In this paper, we present the classical version of the game, as well as the design and evaluation process that we applied. We also present the hybrid version of JADE, which relies on the use of QR codes and videos. We also present its use in our teaching (with about 850 learners for a total duration of 54 hours, which totals more than 2500 student-hours). We then discuss the results obtained and present the considered evolutions.https://ixdea.org/56_2/
spellingShingle Stéphanie Jean-Daubias
JADE: a board game to teach software ergonomics
Interaction Design and Architecture(s)
title JADE: a board game to teach software ergonomics
title_full JADE: a board game to teach software ergonomics
title_fullStr JADE: a board game to teach software ergonomics
title_full_unstemmed JADE: a board game to teach software ergonomics
title_short JADE: a board game to teach software ergonomics
title_sort jade a board game to teach software ergonomics
url https://ixdea.org/56_2/
work_keys_str_mv AT stephaniejeandaubias jadeaboardgametoteachsoftwareergonomics