Use of augmented reality in mental health-related conditions: A systematic review

Objective Augmented reality (AR) is a relatively new technology that merges virtual and physical environments, augmenting one's perception of reality. AR creates a computer-generated environment that evokes a unique perception of reality, where real and virtual objects are registered with one a...

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Main Authors: Çiçek Nur Bakır, Sharif Omar Abbas, Egemen Sever, Aslıhan Özcan Morey, Herdem Aslan Genç, Tuba Mutluer
Format: Article
Language:English
Published: SAGE Publishing 2023-09-01
Series:Digital Health
Online Access:https://doi.org/10.1177/20552076231203649
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author Çiçek Nur Bakır
Sharif Omar Abbas
Egemen Sever
Aslıhan Özcan Morey
Herdem Aslan Genç
Tuba Mutluer
author_facet Çiçek Nur Bakır
Sharif Omar Abbas
Egemen Sever
Aslıhan Özcan Morey
Herdem Aslan Genç
Tuba Mutluer
author_sort Çiçek Nur Bakır
collection DOAJ
description Objective Augmented reality (AR) is a relatively new technology that merges virtual and physical environments, augmenting one's perception of reality. AR creates a computer-generated environment that evokes a unique perception of reality, where real and virtual objects are registered with one another, which operates interactively and in real time. Recently, the medical application of AR technology has dramatically increased with other assisted technologies, from training to clinical practice. The ability to manipulate the real environment extensively has given AR interventions an advantage over traditional approaches. In this study, we aim to conduct a systematic review of the use of AR to have a better understanding of how the use of AR may affect patients with mental health-related conditions when combined with gamification. Method This systematic review followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines by searching Pubmed and Web of Science databases. Results and Conclusion We identified 48 relevant studies that fulfill the criteria. The studies were grouped into four categories: Neurodevelopmental disorders, anxiety and phobia, psychoeducation & well-being, and procedural & pain management. Our results revealed the effectiveness of AR in mental health-related conditions. However, the heterogeneity and small sample sizes demonstrate the need for further research with larger sample sizes and high-quality study designs.
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spelling doaj.art-8493cceacaf84498aa3c04215aef59db2023-09-30T09:05:10ZengSAGE PublishingDigital Health2055-20762023-09-01910.1177/20552076231203649Use of augmented reality in mental health-related conditions: A systematic reviewÇiçek Nur Bakır0Sharif Omar Abbas1Egemen Sever2 Aslıhan Özcan Morey3Herdem Aslan Genç4Tuba Mutluer5 School of Medicine, , Istanbul, Turkey School of Medicine, , Istanbul, Turkey School of Medicine, , Istanbul, Turkey , Istanbul, Turkey Department of Psychiatry, , Istanbul, Turkey Department of Psychiatry, , Istanbul, TurkeyObjective Augmented reality (AR) is a relatively new technology that merges virtual and physical environments, augmenting one's perception of reality. AR creates a computer-generated environment that evokes a unique perception of reality, where real and virtual objects are registered with one another, which operates interactively and in real time. Recently, the medical application of AR technology has dramatically increased with other assisted technologies, from training to clinical practice. The ability to manipulate the real environment extensively has given AR interventions an advantage over traditional approaches. In this study, we aim to conduct a systematic review of the use of AR to have a better understanding of how the use of AR may affect patients with mental health-related conditions when combined with gamification. Method This systematic review followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines by searching Pubmed and Web of Science databases. Results and Conclusion We identified 48 relevant studies that fulfill the criteria. The studies were grouped into four categories: Neurodevelopmental disorders, anxiety and phobia, psychoeducation & well-being, and procedural & pain management. Our results revealed the effectiveness of AR in mental health-related conditions. However, the heterogeneity and small sample sizes demonstrate the need for further research with larger sample sizes and high-quality study designs.https://doi.org/10.1177/20552076231203649
spellingShingle Çiçek Nur Bakır
Sharif Omar Abbas
Egemen Sever
Aslıhan Özcan Morey
Herdem Aslan Genç
Tuba Mutluer
Use of augmented reality in mental health-related conditions: A systematic review
Digital Health
title Use of augmented reality in mental health-related conditions: A systematic review
title_full Use of augmented reality in mental health-related conditions: A systematic review
title_fullStr Use of augmented reality in mental health-related conditions: A systematic review
title_full_unstemmed Use of augmented reality in mental health-related conditions: A systematic review
title_short Use of augmented reality in mental health-related conditions: A systematic review
title_sort use of augmented reality in mental health related conditions a systematic review
url https://doi.org/10.1177/20552076231203649
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