Application of virtual reality in a learning experience

The project is an application that allows users to interact in a virtual environment via a web interface, in which models are in three dimensions to simulate different activities. The application focuses on education with virtual reality technology, enriching the student's perception through th...

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Main Authors: Víctor Udo Obrist Bertrand, Eustaquio Alcides Martínez Jara
Format: Article
Language:English
Published: Postgraduate Office, School of Computer Science, Universidad Nacional de La Plata 2015-11-01
Series:Journal of Computer Science and Technology
Subjects:
Online Access:https://journal.info.unlp.edu.ar/JCST/article/view/540
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author Víctor Udo Obrist Bertrand
Eustaquio Alcides Martínez Jara
author_facet Víctor Udo Obrist Bertrand
Eustaquio Alcides Martínez Jara
author_sort Víctor Udo Obrist Bertrand
collection DOAJ
description The project is an application that allows users to interact in a virtual environment via a web interface, in which models are in three dimensions to simulate different activities. The application focuses on education with virtual reality technology, enriching the student's perception through the interaction with objects in an artificial world, facilitating their learning. A website was designed for this purpose, on which the application can be executed directly in the web browser with the help of a plugin or downloaded and run as a native application. The user navigates in the virtual environment containing a three-dimensional replica of one of the laboratories of the Polytechnic School UNE. The tests consisted of running the model and laboratory simulations. The results obtained from forms show that the use of virtual reality is valid, accepted and helps understanding the context of the simulations.
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spelling doaj.art-84f94651940a4df7ab1076d27e41d2c52022-12-21T22:47:41ZengPostgraduate Office, School of Computer Science, Universidad Nacional de La PlataJournal of Computer Science and Technology1666-60461666-60382015-11-011502149153263Application of virtual reality in a learning experienceVíctor Udo Obrist Bertrand0Eustaquio Alcides Martínez Jara1Polytechnic School, U.N.E., Ciudad del Este, ParaguayPolytechnic School, U.N.E., Ciudad del Este, ParaguayThe project is an application that allows users to interact in a virtual environment via a web interface, in which models are in three dimensions to simulate different activities. The application focuses on education with virtual reality technology, enriching the student's perception through the interaction with objects in an artificial world, facilitating their learning. A website was designed for this purpose, on which the application can be executed directly in the web browser with the help of a plugin or downloaded and run as a native application. The user navigates in the virtual environment containing a three-dimensional replica of one of the laboratories of the Polytechnic School UNE. The tests consisted of running the model and laboratory simulations. The results obtained from forms show that the use of virtual reality is valid, accepted and helps understanding the context of the simulations.https://journal.info.unlp.edu.ar/JCST/article/view/540virtual realitysimulationcomputer graphicseducationlearning
spellingShingle Víctor Udo Obrist Bertrand
Eustaquio Alcides Martínez Jara
Application of virtual reality in a learning experience
Journal of Computer Science and Technology
virtual reality
simulation
computer graphics
education
learning
title Application of virtual reality in a learning experience
title_full Application of virtual reality in a learning experience
title_fullStr Application of virtual reality in a learning experience
title_full_unstemmed Application of virtual reality in a learning experience
title_short Application of virtual reality in a learning experience
title_sort application of virtual reality in a learning experience
topic virtual reality
simulation
computer graphics
education
learning
url https://journal.info.unlp.edu.ar/JCST/article/view/540
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AT eustaquioalcidesmartinezjara applicationofvirtualrealityinalearningexperience