Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education

The operational skills are essential for the cybersecurity practitioners and the hands-on experiments can be utilized to train their practical skills. As malicious attacks are continually changing and new vulnerability appears quickly with the increasing number of new software, it has been a challen...

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Main Authors: Le Wang, Zhihong Tian, Zhaoquan Gu, Hui Lu
Format: Article
Language:English
Published: IEEE 2019-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8895792/
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author Le Wang
Zhihong Tian
Zhaoquan Gu
Hui Lu
author_facet Le Wang
Zhihong Tian
Zhaoquan Gu
Hui Lu
author_sort Le Wang
collection DOAJ
description The operational skills are essential for the cybersecurity practitioners and the hands-on experiments can be utilized to train their practical skills. As malicious attacks are continually changing and new vulnerability appears quickly with the increasing number of new software, it has been a challenging problem to develop hands-on experiments rapidly and continuously which are consistent with realistic threat scenarios. Normally, skilled engineers are familiar with threat scenarios and the attack/defense skills, but they have no motivation to develop hands-on experiments for education. In contrast, the faculties are good at teaching and training but they have no resource or experience to deploy lots of hands-on experiments by themselves. In this paper, we propose a framework called RC<sup>2</sup>F by adopting the crowdsourcing approach, which acts as a platform for the engineers and the faculties as well as channels between them for resource exchanging. In the framework, we also introduce two incentive models to motivate the participants, where the constructor-oriented Forward Incentive Model (FIM for short) encourages the engineers by the incentive mechanism and the demand-oriented Backward Incentive Model (BIM for short) balances the educational resources for the faculties. We also provide a comprehensive case based on the practical data to analyze the proposed framework. And the results validate that the proposed framework as well as the FIM and BIM models can address the challenge in developing hands-on experiments.
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spelling doaj.art-85c374386225405bbf472aa7ee55bbf12022-12-21T23:36:05ZengIEEEIEEE Access2169-35362019-01-01716906616907210.1109/ACCESS.2019.29525858895792Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity EducationLe Wang0Zhihong Tian1https://orcid.org/0000-0002-9409-5359Zhaoquan Gu2Hui Lu3https://orcid.org/0000-0002-4120-7716Cyberspace Institute of Advanced Technology, Guangzhou University, Guangzhou, ChinaCyberspace Institute of Advanced Technology, Guangzhou University, Guangzhou, ChinaCyberspace Institute of Advanced Technology, Guangzhou University, Guangzhou, ChinaCyberspace Institute of Advanced Technology, Guangzhou University, Guangzhou, ChinaThe operational skills are essential for the cybersecurity practitioners and the hands-on experiments can be utilized to train their practical skills. As malicious attacks are continually changing and new vulnerability appears quickly with the increasing number of new software, it has been a challenging problem to develop hands-on experiments rapidly and continuously which are consistent with realistic threat scenarios. Normally, skilled engineers are familiar with threat scenarios and the attack/defense skills, but they have no motivation to develop hands-on experiments for education. In contrast, the faculties are good at teaching and training but they have no resource or experience to deploy lots of hands-on experiments by themselves. In this paper, we propose a framework called RC<sup>2</sup>F by adopting the crowdsourcing approach, which acts as a platform for the engineers and the faculties as well as channels between them for resource exchanging. In the framework, we also introduce two incentive models to motivate the participants, where the constructor-oriented Forward Incentive Model (FIM for short) encourages the engineers by the incentive mechanism and the demand-oriented Backward Incentive Model (BIM for short) balances the educational resources for the faculties. We also provide a comprehensive case based on the practical data to analyze the proposed framework. And the results validate that the proposed framework as well as the FIM and BIM models can address the challenge in developing hands-on experiments.https://ieeexplore.ieee.org/document/8895792/Cybersecuritycrowdsourcinghands-on experimenteducationincentive model
spellingShingle Le Wang
Zhihong Tian
Zhaoquan Gu
Hui Lu
Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education
IEEE Access
Cybersecurity
crowdsourcing
hands-on experiment
education
incentive model
title Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education
title_full Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education
title_fullStr Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education
title_full_unstemmed Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education
title_short Crowdsourcing Approach for Developing Hands-On Experiments in Cybersecurity Education
title_sort crowdsourcing approach for developing hands on experiments in cybersecurity education
topic Cybersecurity
crowdsourcing
hands-on experiment
education
incentive model
url https://ieeexplore.ieee.org/document/8895792/
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AT huilu crowdsourcingapproachfordevelopinghandsonexperimentsincybersecurityeducation