A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks

A cognitive radio network (CRN) is a novel solution that promises to solve the spectrum scarcity problem and enhance spectrum utilization. However, unsecured CRN can easily be manipulated in order to attack legacy users on the communication channel. As a result, the network’s performance...

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Main Authors: Huynh Thanh Thien, Van-Hiep Vu, Insoo Koo
Format: Article
Language:English
Published: IEEE 2021-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9383211/
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author Huynh Thanh Thien
Van-Hiep Vu
Insoo Koo
author_facet Huynh Thanh Thien
Van-Hiep Vu
Insoo Koo
author_sort Huynh Thanh Thien
collection DOAJ
description A cognitive radio network (CRN) is a novel solution that promises to solve the spectrum scarcity problem and enhance spectrum utilization. However, unsecured CRN can easily be manipulated in order to attack legacy users on the communication channel. As a result, the network’s performance significantly degrades. Therefore, communication channel security is an important issue that needs to be addressed in a CRN. In this work, we focus on improving the security of multi-channel communication in a CRN, while various jammers try to access channels of interest to prevent SUs from using them. By using game-theoretic concepts and by defining states, actions, and players’ rewards, we propose game–based schemes that find the best channel for the secondary users (SUs) in order to avoid jammer’s attacks on communication channels. Accordingly, the problem is finding the optimal channel to maximize the long-term reward of the SU where communication channels are not used by the primary users (PUs) and are not jammed by attackers. In addition, the idea of transfer learning might be applied to the problem under consideration, and thus, a transfer Game-Actor-Critic (TGACT) scheme is proposed, which uses the transferred knowledge in a double-game period to accelerate the learning process and provide performance improvement in channel selection. Finally, the performance of the proposed schemes is simulated with different configurations. The simulation results show that the proposed schemes are quite resistant to jammer attacks, and achieve better performance compared to other channel selection schemes.
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spelling doaj.art-8710c9fb41e24f1b8282c190dba4b6032022-12-21T18:53:02ZengIEEEIEEE Access2169-35362021-01-019478874790010.1109/ACCESS.2021.30681299383211A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio NetworksHuynh Thanh Thien0https://orcid.org/0000-0001-5217-2144Van-Hiep Vu1https://orcid.org/0000-0001-5581-4376Insoo Koo2https://orcid.org/0000-0001-7476-8782Department of Electrical, Electronic and Computer Engineering, University of Ulsan, Ulsan, South KoreaNTT Hi-Tech Institute, Nguyen Tat Thanh University, Ho Chi Minh City, VietnamDepartment of Electrical, Electronic and Computer Engineering, University of Ulsan, Ulsan, South KoreaA cognitive radio network (CRN) is a novel solution that promises to solve the spectrum scarcity problem and enhance spectrum utilization. However, unsecured CRN can easily be manipulated in order to attack legacy users on the communication channel. As a result, the network’s performance significantly degrades. Therefore, communication channel security is an important issue that needs to be addressed in a CRN. In this work, we focus on improving the security of multi-channel communication in a CRN, while various jammers try to access channels of interest to prevent SUs from using them. By using game-theoretic concepts and by defining states, actions, and players’ rewards, we propose game–based schemes that find the best channel for the secondary users (SUs) in order to avoid jammer’s attacks on communication channels. Accordingly, the problem is finding the optimal channel to maximize the long-term reward of the SU where communication channels are not used by the primary users (PUs) and are not jammed by attackers. In addition, the idea of transfer learning might be applied to the problem under consideration, and thus, a transfer Game-Actor-Critic (TGACT) scheme is proposed, which uses the transferred knowledge in a double-game period to accelerate the learning process and provide performance improvement in channel selection. Finally, the performance of the proposed schemes is simulated with different configurations. The simulation results show that the proposed schemes are quite resistant to jammer attacks, and achieve better performance compared to other channel selection schemes.https://ieeexplore.ieee.org/document/9383211/Actor–criticcognitive radio networksgame theoryjammerreinforcement learningtransfer learning
spellingShingle Huynh Thanh Thien
Van-Hiep Vu
Insoo Koo
A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks
IEEE Access
Actor–critic
cognitive radio networks
game theory
jammer
reinforcement learning
transfer learning
title A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks
title_full A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks
title_fullStr A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks
title_full_unstemmed A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks
title_short A Transfer Games Actor–Critic Learning Framework for Anti-Jamming in Multi-Channel Cognitive Radio Networks
title_sort transfer games actor x2013 critic learning framework for anti jamming in multi channel cognitive radio networks
topic Actor–critic
cognitive radio networks
game theory
jammer
reinforcement learning
transfer learning
url https://ieeexplore.ieee.org/document/9383211/
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