Assessing Aggressiveness via Reaction Times Online
Aggressive tendencies can be assessed either commonly by explicit measures (self-report questionnaires), or by implicit measures that require the speeded classification of quickly presented stimuli and the recording and analysis of the reaction-times. We explored the psychometric properties of impli...
Main Authors: | , |
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Format: | Article |
Language: | English |
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Masaryk University
2012-07-01
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Series: | Cyberpsychology: Journal of Psychosocial Research on Cyberpspace |
Subjects: | |
Online Access: | https://cyberpsychology.eu/article/view/4258 |
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author | Matthias Bluemke Joerg Zumbach |
author_facet | Matthias Bluemke Joerg Zumbach |
author_sort | Matthias Bluemke |
collection | DOAJ |
description | Aggressive tendencies can be assessed either commonly by explicit measures (self-report questionnaires), or by implicit measures that require the speeded classification of quickly presented stimuli and the recording and analysis of the reaction-times. We explored the psychometric properties of implicit measures assessing aggressiveness objectively: the Implicit Association Test (IAT) and its derivate, the Single-Target IAT. While the IAT focused on the automatic attitude towards aggressiveness, the ST-IAT focused on the self-concept. This feasibility study describes in methodological detail how a diversity of game players can be recruited to take these measures with common web-browser technology, even though reaction-time measurement in the range of a few hundred milliseconds is at stake. Self-reported and objective characteristics of users of violent, less violent, and no games differed. The results are partly in line with what can be expected on the basis of psychological theorizing, but structural-equation modelling shows that implicit measures on attitudes and self-concept differ in quality. Pitfalls and challenges for internet studies on computer players involving reaction-time measures are pointed out. |
first_indexed | 2024-04-24T20:08:58Z |
format | Article |
id | doaj.art-87d14fdb5868418d8f7f390d89725509 |
institution | Directory Open Access Journal |
issn | 1802-7962 |
language | English |
last_indexed | 2024-04-24T20:08:58Z |
publishDate | 2012-07-01 |
publisher | Masaryk University |
record_format | Article |
series | Cyberpsychology: Journal of Psychosocial Research on Cyberpspace |
spelling | doaj.art-87d14fdb5868418d8f7f390d897255092024-03-23T13:15:49ZengMasaryk UniversityCyberpsychology: Journal of Psychosocial Research on Cyberpspace1802-79622012-07-016110.5817/CP2012-1-5Assessing Aggressiveness via Reaction Times OnlineMatthias BluemkeJoerg ZumbachAggressive tendencies can be assessed either commonly by explicit measures (self-report questionnaires), or by implicit measures that require the speeded classification of quickly presented stimuli and the recording and analysis of the reaction-times. We explored the psychometric properties of implicit measures assessing aggressiveness objectively: the Implicit Association Test (IAT) and its derivate, the Single-Target IAT. While the IAT focused on the automatic attitude towards aggressiveness, the ST-IAT focused on the self-concept. This feasibility study describes in methodological detail how a diversity of game players can be recruited to take these measures with common web-browser technology, even though reaction-time measurement in the range of a few hundred milliseconds is at stake. Self-reported and objective characteristics of users of violent, less violent, and no games differed. The results are partly in line with what can be expected on the basis of psychological theorizing, but structural-equation modelling shows that implicit measures on attitudes and self-concept differ in quality. Pitfalls and challenges for internet studies on computer players involving reaction-time measures are pointed out.https://cyberpsychology.eu/article/view/4258computer gamesimplicit association testsingle-target IATaggressivenessinternet |
spellingShingle | Matthias Bluemke Joerg Zumbach Assessing Aggressiveness via Reaction Times Online Cyberpsychology: Journal of Psychosocial Research on Cyberpspace computer games implicit association test single-target IAT aggressiveness internet |
title | Assessing Aggressiveness via Reaction Times Online |
title_full | Assessing Aggressiveness via Reaction Times Online |
title_fullStr | Assessing Aggressiveness via Reaction Times Online |
title_full_unstemmed | Assessing Aggressiveness via Reaction Times Online |
title_short | Assessing Aggressiveness via Reaction Times Online |
title_sort | assessing aggressiveness via reaction times online |
topic | computer games implicit association test single-target IAT aggressiveness internet |
url | https://cyberpsychology.eu/article/view/4258 |
work_keys_str_mv | AT matthiasbluemke assessingaggressivenessviareactiontimesonline AT joergzumbach assessingaggressivenessviareactiontimesonline |