The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers

The paper describes the concept of augmented reality. Based on literature analysis, the authors claim that augmented reality technology enriches human experiences with digital data. The introduction of augmented reality applications and services provides an opportunity to increase the realism of re...

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Main Authors: Nadiia Balyk, Inna Grod, Yaroslav Vasylenko, Galyna Shmyger, Vasyl Oleksiuk
Format: Article
Language:English
Published: University of Silesia Press 2021-06-01
Series:International Journal of Research in E-Learning
Subjects:
Online Access:https://journals.us.edu.pl/index.php/IJREL/article/view/9631
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author Nadiia Balyk
Inna Grod
Yaroslav Vasylenko
Galyna Shmyger
Vasyl Oleksiuk
author_facet Nadiia Balyk
Inna Grod
Yaroslav Vasylenko
Galyna Shmyger
Vasyl Oleksiuk
author_sort Nadiia Balyk
collection DOAJ
description The paper describes the concept of augmented reality. Based on literature analysis, the authors claim that augmented reality technology enriches human experiences with digital data. The introduction of augmented reality applications and services provides an opportunity to increase the realism of research, while also offering an enhanced emotional and cognitive experience. Therefore, it can be an effective tool for the organization of learning in schools, colleges and universities. Augmented reality technologies can be interesting as an object of study as well. To do this, scientists need to design, develop and test appropriate methodologies. This paper explores one of the components of such techniques. The authors analysed several platforms for creating augmented reality applications. Unity, Vuforia and 3d-Studio were chosen for the purpose of analysis. Using them, the authors developed a fragment of the content of education. It contains instructions for creating an augmented reality application. The paper contains the author’s account of the process of training future teachers of computer science at Ternopil Volodymyr Hnatiuk National Pedagogical University (Ukraine). Based on the conducted study, the authors claim that students showed considerable interest in augmented reality technologies and the content of their training.
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spelling doaj.art-8847b9e8676a48f29f5dbab4fa87ab692022-12-22T04:41:19ZengUniversity of Silesia PressInternational Journal of Research in E-Learning2451-25832543-61552021-06-017110.31261/IJREL.2021.7.1.05The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science TeachersNadiia Balyk0Inna Grod1Yaroslav Vasylenko2Galyna Shmyger3Vasyl Oleksiuk4Ternopil Volodymyr Hnatiuk National Pedagogical University, UkraineTernopil Volodymyr Hnatiuk National Pedagogical University, UkraineTernopil Volodymyr Hnatiuk National Pedagogical UniversityTernopil Volodymyr Hnatiuk National Pedagogical University, UkraineTernopil Volodymyr Hnatiuk National Pedagogical University, Ukraine The paper describes the concept of augmented reality. Based on literature analysis, the authors claim that augmented reality technology enriches human experiences with digital data. The introduction of augmented reality applications and services provides an opportunity to increase the realism of research, while also offering an enhanced emotional and cognitive experience. Therefore, it can be an effective tool for the organization of learning in schools, colleges and universities. Augmented reality technologies can be interesting as an object of study as well. To do this, scientists need to design, develop and test appropriate methodologies. This paper explores one of the components of such techniques. The authors analysed several platforms for creating augmented reality applications. Unity, Vuforia and 3d-Studio were chosen for the purpose of analysis. Using them, the authors developed a fragment of the content of education. It contains instructions for creating an augmented reality application. The paper contains the author’s account of the process of training future teachers of computer science at Ternopil Volodymyr Hnatiuk National Pedagogical University (Ukraine). Based on the conducted study, the authors claim that students showed considerable interest in augmented reality technologies and the content of their training. https://journals.us.edu.pl/index.php/IJREL/article/view/9631augmented realityvirtual realityaugmented reality software developer toolkitsoftware development kitintegrated development environment
spellingShingle Nadiia Balyk
Inna Grod
Yaroslav Vasylenko
Galyna Shmyger
Vasyl Oleksiuk
The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers
International Journal of Research in E-Learning
augmented reality
virtual reality
augmented reality software developer toolkit
software development kit
integrated development environment
title The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers
title_full The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers
title_fullStr The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers
title_full_unstemmed The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers
title_short The Methodology of Using Augmented Reality Technology in the Training of Future Computer Science Teachers
title_sort methodology of using augmented reality technology in the training of future computer science teachers
topic augmented reality
virtual reality
augmented reality software developer toolkit
software development kit
integrated development environment
url https://journals.us.edu.pl/index.php/IJREL/article/view/9631
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