Implementation of a Realistic Damage Model in a Simulated Environment
Realism is an important aspect of the virtual shooting range, which increases the quality of the shooting training conducted there. An important element of realism is the modeling of damage arising during the impact of the projectile on the target. This article concerns damage modelling in computer...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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Military University of Technology, Warsaw, Poland
2019-09-01
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Series: | Problemy Mechatroniki |
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Online Access: | http://promechjournal.pl/gicid/01.3001.0013.4807 |
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author | Dominika KAZIOR Damian BERESKA Witold ILEWICZ |
author_facet | Dominika KAZIOR Damian BERESKA Witold ILEWICZ |
author_sort | Dominika KAZIOR |
collection | DOAJ |
description | Realism is an important aspect of the virtual shooting range, which increases the quality of the shooting training conducted there. An important element of realism is the modeling of damage arising during the impact of the projectile on the target. This article concerns damage modelling in computer simulation systems. Using the Unity environment, example simulations of damage caused by projectile impact on basic construction materials have been performed. The obtained solutions have been analysed, with the results compared with those of real experiments; conclusions pertaining to the optimal method of modelling destruction in simulation systems meant for visualisation at virtual shooting ranges have been drawn. |
first_indexed | 2024-04-13T14:00:00Z |
format | Article |
id | doaj.art-8863a720fa3941d6bac4cf4b72dc1da9 |
institution | Directory Open Access Journal |
issn | 2081-5891 |
language | English |
last_indexed | 2024-04-13T14:00:00Z |
publishDate | 2019-09-01 |
publisher | Military University of Technology, Warsaw, Poland |
record_format | Article |
series | Problemy Mechatroniki |
spelling | doaj.art-8863a720fa3941d6bac4cf4b72dc1da92022-12-22T02:44:04ZengMilitary University of Technology, Warsaw, PolandProblemy Mechatroniki2081-58912019-09-011039110210.5604/01.3001.0013.480701.3001.0013.4807Implementation of a Realistic Damage Model in a Simulated EnvironmentDominika KAZIOR0Damian BERESKA1Witold ILEWICZ2Silesian University of Technology, Faculty of Automatic Control, Electronics and Computer Science, Gliwice, PolandSilesian University of Technology, Faculty of Automatic Control, Electronics and Computer Science, Gliwice, PolandSilesian University of Technology, Faculty of Automatic Control, Electronics and Computer Science, Gliwice, PolandRealism is an important aspect of the virtual shooting range, which increases the quality of the shooting training conducted there. An important element of realism is the modeling of damage arising during the impact of the projectile on the target. This article concerns damage modelling in computer simulation systems. Using the Unity environment, example simulations of damage caused by projectile impact on basic construction materials have been performed. The obtained solutions have been analysed, with the results compared with those of real experiments; conclusions pertaining to the optimal method of modelling destruction in simulation systems meant for visualisation at virtual shooting ranges have been drawn.http://promechjournal.pl/gicid/01.3001.0013.4807virtual shooting rangemodelling and computer simulationcomputer animationgraphics engineprojectilestrike |
spellingShingle | Dominika KAZIOR Damian BERESKA Witold ILEWICZ Implementation of a Realistic Damage Model in a Simulated Environment Problemy Mechatroniki virtual shooting range modelling and computer simulation computer animation graphics engine projectile strike |
title | Implementation of a Realistic Damage Model in a Simulated Environment |
title_full | Implementation of a Realistic Damage Model in a Simulated Environment |
title_fullStr | Implementation of a Realistic Damage Model in a Simulated Environment |
title_full_unstemmed | Implementation of a Realistic Damage Model in a Simulated Environment |
title_short | Implementation of a Realistic Damage Model in a Simulated Environment |
title_sort | implementation of a realistic damage model in a simulated environment |
topic | virtual shooting range modelling and computer simulation computer animation graphics engine projectile strike |
url | http://promechjournal.pl/gicid/01.3001.0013.4807 |
work_keys_str_mv | AT dominikakazior implementationofarealisticdamagemodelinasimulatedenvironment AT damianbereska implementationofarealisticdamagemodelinasimulatedenvironment AT witoldilewicz implementationofarealisticdamagemodelinasimulatedenvironment |