Learning design for science education in the 21st century

Contemporary technological and social developments demand transformation of educational practices. Teachers and schools are no longer fountains of knowledge that fill students with information. Rather, their primarily role is to equip students with new literacies, competencies for productiv...

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Main Authors: Churchill Daniel, King Mark, Fox Bob
Format: Article
Language:srp
Published: Institute for Educational Research, Belgrade 2013-01-01
Series:Zbornik Instituta za pedagoška istraživanja
Subjects:
Online Access:http://www.doiserbia.nb.rs/img/doi/0579-6431/2013/0579-64311302404C.pdf
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author Churchill Daniel
King Mark
Fox Bob
author_facet Churchill Daniel
King Mark
Fox Bob
author_sort Churchill Daniel
collection DOAJ
description Contemporary technological and social developments demand transformation of educational practices. Teachers and schools are no longer fountains of knowledge that fill students with information. Rather, their primarily role is to equip students with new literacies, competencies for productive use of information technology, and sufficient disciplinary-specific bases of conceptual knowledge. This requires changes toward student-centered practices. In such contexts, teachers are designers of learning; therefore lesson planning is replaced with a concept of ‘learning design.’ This paper introduces the RASE (Resources-Activity-Support-Evaluation) learning design model developed as a framework to assist teachers in designing learning modules. Central to RASE is the emphasis on the design of activities where students engage in using resources and in the production of artifacts that demonstrate learning. The paper also emphasizes the importance of ‘conceptual models’ as a special type of educational multimedia resource, and its role in assisting learning and application of concepts, as opposed to the ‘information transfer’ models. RASE is beginning to emerge as a powerful framework for transformation of teachers and their traditional practices to contemporary, relevant student-centered practices. The model is also an effective framework for productive uses of information technology in education.
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spelling doaj.art-88dac447ce9d4607887d92a11f8add9e2022-12-21T18:46:30ZsrpInstitute for Educational Research, BelgradeZbornik Instituta za pedagoška istraživanja0579-64311820-92702013-01-0145240442110.2298/ZIPI1302404C0579-64311302404CLearning design for science education in the 21st centuryChurchill Daniel0King Mark1Fox Bob2The University of Hong Kong, Division of Information & Technology Studies, Hong Kong, SAR ChinaUniversity of Melbourne, Faculty of Business and Economics, Centre for Excellence in Learning and Teaching, Melbourne, AustraliaUniversity of New South Wales, Learning and Teaching Unit, New South Wales, AustraliaContemporary technological and social developments demand transformation of educational practices. Teachers and schools are no longer fountains of knowledge that fill students with information. Rather, their primarily role is to equip students with new literacies, competencies for productive use of information technology, and sufficient disciplinary-specific bases of conceptual knowledge. This requires changes toward student-centered practices. In such contexts, teachers are designers of learning; therefore lesson planning is replaced with a concept of ‘learning design.’ This paper introduces the RASE (Resources-Activity-Support-Evaluation) learning design model developed as a framework to assist teachers in designing learning modules. Central to RASE is the emphasis on the design of activities where students engage in using resources and in the production of artifacts that demonstrate learning. The paper also emphasizes the importance of ‘conceptual models’ as a special type of educational multimedia resource, and its role in assisting learning and application of concepts, as opposed to the ‘information transfer’ models. RASE is beginning to emerge as a powerful framework for transformation of teachers and their traditional practices to contemporary, relevant student-centered practices. The model is also an effective framework for productive uses of information technology in education.http://www.doiserbia.nb.rs/img/doi/0579-6431/2013/0579-64311302404C.pdflearning designstudent-centered learningpedagogical modelinstructional design
spellingShingle Churchill Daniel
King Mark
Fox Bob
Learning design for science education in the 21st century
Zbornik Instituta za pedagoška istraživanja
learning design
student-centered learning
pedagogical model
instructional design
title Learning design for science education in the 21st century
title_full Learning design for science education in the 21st century
title_fullStr Learning design for science education in the 21st century
title_full_unstemmed Learning design for science education in the 21st century
title_short Learning design for science education in the 21st century
title_sort learning design for science education in the 21st century
topic learning design
student-centered learning
pedagogical model
instructional design
url http://www.doiserbia.nb.rs/img/doi/0579-6431/2013/0579-64311302404C.pdf
work_keys_str_mv AT churchilldaniel learningdesignforscienceeducationinthe21stcentury
AT kingmark learningdesignforscienceeducationinthe21stcentury
AT foxbob learningdesignforscienceeducationinthe21stcentury