Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking

Students' creative thinking skills need to be developed, one of which is through learning. This research was aimed to produce Augmented Reality (AR) media based on Group Investigation (GI) practice models on various living things to improve students' creative thinking skills. This researc...

Full description

Bibliographic Details
Main Authors: Wiwi Wikanta, Peni Suharti, A. Asy’ari
Format: Article
Language:English
Published: University of Muhammadiyah Malang 2023-07-01
Series:JPBI (Jurnal Pendidikan Biologi Indonesia)
Subjects:
Online Access:https://ejournal.umm.ac.id/index.php/jpbi/article/view/26316
_version_ 1827897166375419904
author Wiwi Wikanta
Peni Suharti
A. Asy’ari
author_facet Wiwi Wikanta
Peni Suharti
A. Asy’ari
author_sort Wiwi Wikanta
collection DOAJ
description Students' creative thinking skills need to be developed, one of which is through learning. This research was aimed to produce Augmented Reality (AR) media based on Group Investigation (GI) practice models on various living things to improve students' creative thinking skills. This research and development using the 4-D model. However, it only reached the Develop stage. The population of this study was students of SMA Muhammadiyah 10 Surabaya in the Science class, with 37 students in each class. This study collected data through validation tests, pre-tests, post-tests, observation sheets for creative thinking skills, questionnaires, and student responses. The data analysis technique used is qualitative and quantitative descriptive. The results of development research carried out by researchers related to Mobile AR media with display aspects with 17 indicators obtaining good category. Whereas in the programming aspect, seven indicators are good category. So, the Mobile AR media validation results are good category. Biological material in the application with AR with content aspects with eight indicators are very good category. Whereas in the learning aspect, which consists of 16 indicators, in the good/valid category. The material in this category is worthy of being tested in the field. Based on descriptive statistics, the pre-test and post-test proved to be higher. We discuss these results and its implications.
first_indexed 2024-03-12T22:45:19Z
format Article
id doaj.art-88f59b4dd59d40f9859cc4f18c9b0622
institution Directory Open Access Journal
issn 2442-3750
2527-6204
language English
last_indexed 2024-03-12T22:45:19Z
publishDate 2023-07-01
publisher University of Muhammadiyah Malang
record_format Article
series JPBI (Jurnal Pendidikan Biologi Indonesia)
spelling doaj.art-88f59b4dd59d40f9859cc4f18c9b06222023-07-21T07:59:14ZengUniversity of Muhammadiyah MalangJPBI (Jurnal Pendidikan Biologi Indonesia)2442-37502527-62042023-07-019210.22219/jpbi.v9i2.26316Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinkingWiwi Wikanta0Peni Suharti1A. Asy’ari2Department of Biology Education, Faculty of Teacher Training and Education, Universitas Muhammadiyah Surabaya, IndonesiaDepartment of Biology Education, Faculty of Teacher Training and Education, Universitas Muhammadiyah Surabaya, IndonesiaDepartment of Biology Education, Faculty of Teacher Training and Education, Universitas Muhammadiyah Surabaya, Indonesia Students' creative thinking skills need to be developed, one of which is through learning. This research was aimed to produce Augmented Reality (AR) media based on Group Investigation (GI) practice models on various living things to improve students' creative thinking skills. This research and development using the 4-D model. However, it only reached the Develop stage. The population of this study was students of SMA Muhammadiyah 10 Surabaya in the Science class, with 37 students in each class. This study collected data through validation tests, pre-tests, post-tests, observation sheets for creative thinking skills, questionnaires, and student responses. The data analysis technique used is qualitative and quantitative descriptive. The results of development research carried out by researchers related to Mobile AR media with display aspects with 17 indicators obtaining good category. Whereas in the programming aspect, seven indicators are good category. So, the Mobile AR media validation results are good category. Biological material in the application with AR with content aspects with eight indicators are very good category. Whereas in the learning aspect, which consists of 16 indicators, in the good/valid category. The material in this category is worthy of being tested in the field. Based on descriptive statistics, the pre-test and post-test proved to be higher. We discuss these results and its implications. https://ejournal.umm.ac.id/index.php/jpbi/article/view/26316Augmented realitybiology practicumcreative thinking skillsgroup investigation model
spellingShingle Wiwi Wikanta
Peni Suharti
A. Asy’ari
Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking
JPBI (Jurnal Pendidikan Biologi Indonesia)
Augmented reality
biology practicum
creative thinking skills
group investigation model
title Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking
title_full Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking
title_fullStr Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking
title_full_unstemmed Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking
title_short Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking
title_sort development of practicum based mobile augmented reality through the group investigation model to improve students creative thinking
topic Augmented reality
biology practicum
creative thinking skills
group investigation model
url https://ejournal.umm.ac.id/index.php/jpbi/article/view/26316
work_keys_str_mv AT wiwiwikanta developmentofpracticumbasedmobileaugmentedrealitythroughthegroupinvestigationmodeltoimprovestudentscreativethinking
AT penisuharti developmentofpracticumbasedmobileaugmentedrealitythroughthegroupinvestigationmodeltoimprovestudentscreativethinking
AT aasyari developmentofpracticumbasedmobileaugmentedrealitythroughthegroupinvestigationmodeltoimprovestudentscreativethinking