Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic
This article proposes a reflection on the role of digital technologies in emergency museum education during the Sars-Cov-2 pandemic, starting from some relevant experiences at national and international level. In particular, it explores the use of serious games and storytelling as tools to realize t...
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Format: | Article |
Language: | English |
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Firenze University Press
2021-12-01
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Series: | Formare |
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Online Access: | https://oaj.fupress.net/index.php/formare/article/view/11617 |
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author | Silvia Zanazzi Silvia Coppola |
author_facet | Silvia Zanazzi Silvia Coppola |
author_sort | Silvia Zanazzi |
collection | DOAJ |
description | This article proposes a reflection on the role of digital technologies in emergency museum education during the Sars-Cov-2 pandemic, starting from some relevant experiences at national and international level. In particular, it explores the use of serious games and storytelling as tools to realize the idea of a participatory, accessible, interactive and inclusive museum: a museum that doesn’t go into quarantine, but tries its best to keep the relationship with the audience.
Vivere l’arte a distanza. Le tecnologie digitali per i musei durante e oltre la pandemia.
Questo articolo propone una riflessione sul ruolo delle tecnologie digitali nella didattica museale di emergenza durante la pandemia da Sars-Cov-2, a partire da alcune esperienze di rilievo in ambito nazionale e internazionale. In particolare, si approfondisce l’uso dei serious games e dello storytelling come strumenti per realizzare l’idea di un museo partecipato, accessibile, interattivo e inclusivo: un museo che non va in quarantena, ma fa di tutto per mantenere viva la relazione con il suo pubblico. |
first_indexed | 2024-12-12T15:03:59Z |
format | Article |
id | doaj.art-898475d6a6754d27bb0e91734e5b2678 |
institution | Directory Open Access Journal |
issn | 1825-7321 |
language | English |
last_indexed | 2024-12-12T15:03:59Z |
publishDate | 2021-12-01 |
publisher | Firenze University Press |
record_format | Article |
series | Formare |
spelling | doaj.art-898475d6a6754d27bb0e91734e5b26782022-12-22T00:20:45ZengFirenze University PressFormare1825-73212021-12-0121310.36253/form-11617Experiencing art from a distance. Digital technologies for museums during and beyond the pandemicSilvia Zanazzi0Silvia CoppolaUniversità degli Studi di FerraraThis article proposes a reflection on the role of digital technologies in emergency museum education during the Sars-Cov-2 pandemic, starting from some relevant experiences at national and international level. In particular, it explores the use of serious games and storytelling as tools to realize the idea of a participatory, accessible, interactive and inclusive museum: a museum that doesn’t go into quarantine, but tries its best to keep the relationship with the audience. Vivere l’arte a distanza. Le tecnologie digitali per i musei durante e oltre la pandemia. Questo articolo propone una riflessione sul ruolo delle tecnologie digitali nella didattica museale di emergenza durante la pandemia da Sars-Cov-2, a partire da alcune esperienze di rilievo in ambito nazionale e internazionale. In particolare, si approfondisce l’uso dei serious games e dello storytelling come strumenti per realizzare l’idea di un museo partecipato, accessibile, interattivo e inclusivo: un museo che non va in quarantena, ma fa di tutto per mantenere viva la relazione con il suo pubblico.https://oaj.fupress.net/index.php/formare/article/view/11617museum educationlockdownimmersive technologiesstorytellingserious gamesdidattica museale |
spellingShingle | Silvia Zanazzi Silvia Coppola Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic Formare museum education lockdown immersive technologies storytelling serious games didattica museale |
title | Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic |
title_full | Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic |
title_fullStr | Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic |
title_full_unstemmed | Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic |
title_short | Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic |
title_sort | experiencing art from a distance digital technologies for museums during and beyond the pandemic |
topic | museum education lockdown immersive technologies storytelling serious games didattica museale |
url | https://oaj.fupress.net/index.php/formare/article/view/11617 |
work_keys_str_mv | AT silviazanazzi experiencingartfromadistancedigitaltechnologiesformuseumsduringandbeyondthepandemic AT silviacoppola experiencingartfromadistancedigitaltechnologiesformuseumsduringandbeyondthepandemic |