A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship
This is the first study to report the whole match, ball-in-play (BiP), ball-out-of-play (BoP), and Max BiP (worst case scenario phases of play) demands of professional soccer players competing in the English Championship. Effective playing time per soccer game is typically <60 min. When the ball...
| Main Authors: | , , , , , , |
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| Format: | Article |
| Language: | English |
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MDPI AG
2021-05-01
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| Series: | Sports |
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| Online Access: | https://www.mdpi.com/2075-4663/9/6/76 |
| _version_ | 1827691432243101696 |
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| author | Dylan Mernagh Anthony Weldon Josh Wass John Phillips Nimai Parmar Mark Waldron Anthony Turner |
| author_facet | Dylan Mernagh Anthony Weldon Josh Wass John Phillips Nimai Parmar Mark Waldron Anthony Turner |
| author_sort | Dylan Mernagh |
| collection | DOAJ |
| description | This is the first study to report the whole match, ball-in-play (BiP), ball-out-of-play (BoP), and Max BiP (worst case scenario phases of play) demands of professional soccer players competing in the English Championship. Effective playing time per soccer game is typically <60 min. When the ball is out of play, players spend time repositioning themselves, which is likely less physically demanding. Consequently, reporting whole match demands may under-report the physical requirements of soccer players. Twenty professional soccer players, categorized by position (defenders, midfielders, and forwards), participated in this study. A repeated measures design was used to collect Global Positioning System (GPS) data over eight professional soccer matches in the English Championship. Data were divided into whole match and BiP data, and BiP data were further sub-divided into different time points (30–60 s, 60–90 s, and >90 s), providing peak match demands. Whole match demands recorded were compared to BiP and Max BiP, with BiP data excluding all match stoppages, providing a more precise analysis of match demands. Whole match metrics were significantly lower than BiP metrics (<i>p</i> < 0.05), and Max BiP for 30–60 s was significantly higher than periods between 60–90 s and >90 s. No significant differences were found between positions. BiP analysis allows for a more accurate representation of the game and physical demands imposed on professional soccer players. Through having a clearer understanding of maximum game demands in professional soccer, practitioners can design more specific training methods to better prepare players for worst case scenario passages of play. |
| first_indexed | 2024-03-10T11:01:36Z |
| format | Article |
| id | doaj.art-8a300c7c737546c1864e7b01b9e26937 |
| institution | Directory Open Access Journal |
| issn | 2075-4663 |
| language | English |
| last_indexed | 2024-03-10T11:01:36Z |
| publishDate | 2021-05-01 |
| publisher | MDPI AG |
| record_format | Article |
| series | Sports |
| spelling | doaj.art-8a300c7c737546c1864e7b01b9e269372023-11-21T21:29:01ZengMDPI AGSports2075-46632021-05-01967610.3390/sports9060076A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English ChampionshipDylan Mernagh0Anthony Weldon1Josh Wass2John Phillips3Nimai Parmar4Mark Waldron5Anthony Turner6Queens Park Rangers Football Club, London W12 7PJ, UKDepartment of Sports and Recreation, Faculty of Management and Hospitality, The Technological and Higher Education Institute of Hong Kong, Hong Kong, ChinaAthlete Health Intelligence, English Institute of Sport, Manchester M11 3BS, UKFK Krasnodar, 350000 Krasnodar, RussiaFaculty of Science and Technology, London Sports Institute, Middlesex University London, London NW4 4BT, UKApplied Sport Technology Exercise and Medicine Research Centre (A-STEM), College of Engineering, Swansea University, Swansea SA1 8EN, UKFaculty of Science and Technology, London Sports Institute, Middlesex University London, London NW4 4BT, UKThis is the first study to report the whole match, ball-in-play (BiP), ball-out-of-play (BoP), and Max BiP (worst case scenario phases of play) demands of professional soccer players competing in the English Championship. Effective playing time per soccer game is typically <60 min. When the ball is out of play, players spend time repositioning themselves, which is likely less physically demanding. Consequently, reporting whole match demands may under-report the physical requirements of soccer players. Twenty professional soccer players, categorized by position (defenders, midfielders, and forwards), participated in this study. A repeated measures design was used to collect Global Positioning System (GPS) data over eight professional soccer matches in the English Championship. Data were divided into whole match and BiP data, and BiP data were further sub-divided into different time points (30–60 s, 60–90 s, and >90 s), providing peak match demands. Whole match demands recorded were compared to BiP and Max BiP, with BiP data excluding all match stoppages, providing a more precise analysis of match demands. Whole match metrics were significantly lower than BiP metrics (<i>p</i> < 0.05), and Max BiP for 30–60 s was significantly higher than periods between 60–90 s and >90 s. No significant differences were found between positions. BiP analysis allows for a more accurate representation of the game and physical demands imposed on professional soccer players. Through having a clearer understanding of maximum game demands in professional soccer, practitioners can design more specific training methods to better prepare players for worst case scenario passages of play.https://www.mdpi.com/2075-4663/9/6/76high-speed runningaccelerationmetabolic loadfootballsport |
| spellingShingle | Dylan Mernagh Anthony Weldon Josh Wass John Phillips Nimai Parmar Mark Waldron Anthony Turner A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship Sports high-speed running acceleration metabolic load football sport |
| title | A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship |
| title_full | A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship |
| title_fullStr | A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship |
| title_full_unstemmed | A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship |
| title_short | A Comparison of Match Demands Using Ball-in-Play versus Whole Match Data in Professional Soccer Players of the English Championship |
| title_sort | comparison of match demands using ball in play versus whole match data in professional soccer players of the english championship |
| topic | high-speed running acceleration metabolic load football sport |
| url | https://www.mdpi.com/2075-4663/9/6/76 |
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