Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises

Patient compliance is one of the key factors for rehabilitation programs to be effective. To increase patients’ engagement game technologies and virtual reality can be applied. However, the advantages provided by these techniques are not enough to be applied in real scenarios since expert...

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Main Authors: David Quintana, Antonio Rodriguez, Imma Boada
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9984660/
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author David Quintana
Antonio Rodriguez
Imma Boada
author_facet David Quintana
Antonio Rodriguez
Imma Boada
author_sort David Quintana
collection DOAJ
description Patient compliance is one of the key factors for rehabilitation programs to be effective. To increase patients’ engagement game technologies and virtual reality can be applied. However, the advantages provided by these techniques are not enough to be applied in real scenarios since experts do not always have the required technological skills. To overcome this limitation, a new virtual reality-based rehabilitation system that combines virtual reality, procedural modeling, and authoring tools, is proposed. The system provides easy-to-use editors for the experts to prepare rehabilitation exercises that will take place in an expanding and varied open virtual world created using procedural generation strategies. Patients using a virtual reality headset explore this immersive virtual scenario and solve challenges by applying actions according to their rehabilitation goals and receiving success/failure feedback. While the patient interacts with the exercises through immersive virtual reality, the expert supervises the patient’s actions via a computer monitor where the exercise is displayed at the same time as in the headset. The paper presents the system and the evaluation that has been carried out to set the system configuration parameters that allow non-experts the easy creation of varied open virtual worlds for rehabilitation purposes. In addition, it collects the first impressions of rehabilitators which have been very satisfactory.
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spelling doaj.art-8a4447fc034c4aa0a61603387447b8b92022-12-23T00:00:41ZengIEEEIEEE Access2169-35362022-01-011013156713157810.1109/ACCESS.2022.32292109984660Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation ExercisesDavid Quintana0https://orcid.org/0000-0002-9024-4804Antonio Rodriguez1Imma Boada2https://orcid.org/0000-0002-0001-8193Graphics and Imaging Laboratory, Universitat de Girona, Girona, Catalonia, SpainGraphics and Imaging Laboratory, Universitat de Girona, Girona, Catalonia, SpainGraphics and Imaging Laboratory, Universitat de Girona, Girona, Catalonia, SpainPatient compliance is one of the key factors for rehabilitation programs to be effective. To increase patients’ engagement game technologies and virtual reality can be applied. However, the advantages provided by these techniques are not enough to be applied in real scenarios since experts do not always have the required technological skills. To overcome this limitation, a new virtual reality-based rehabilitation system that combines virtual reality, procedural modeling, and authoring tools, is proposed. The system provides easy-to-use editors for the experts to prepare rehabilitation exercises that will take place in an expanding and varied open virtual world created using procedural generation strategies. Patients using a virtual reality headset explore this immersive virtual scenario and solve challenges by applying actions according to their rehabilitation goals and receiving success/failure feedback. While the patient interacts with the exercises through immersive virtual reality, the expert supervises the patient’s actions via a computer monitor where the exercise is displayed at the same time as in the headset. The paper presents the system and the evaluation that has been carried out to set the system configuration parameters that allow non-experts the easy creation of varied open virtual worlds for rehabilitation purposes. In addition, it collects the first impressions of rehabilitators which have been very satisfactory.https://ieeexplore.ieee.org/document/9984660/Virtual realityprocedural modellingauthoring toolsopen worldsrehabilitation
spellingShingle David Quintana
Antonio Rodriguez
Imma Boada
Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
IEEE Access
Virtual reality
procedural modelling
authoring tools
open worlds
rehabilitation
title Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
title_full Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
title_fullStr Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
title_full_unstemmed Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
title_short Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
title_sort authoring tools for procedural modeling of virtual reality based rehabilitation exercises
topic Virtual reality
procedural modelling
authoring tools
open worlds
rehabilitation
url https://ieeexplore.ieee.org/document/9984660/
work_keys_str_mv AT davidquintana authoringtoolsforproceduralmodelingofvirtualrealitybasedrehabilitationexercises
AT antoniorodriguez authoringtoolsforproceduralmodelingofvirtualrealitybasedrehabilitationexercises
AT immaboada authoringtoolsforproceduralmodelingofvirtualrealitybasedrehabilitationexercises