Human-computer intra-action: a relational approach to digital media and technologies
The growing pervasiveness of digital technologies has exposed the entanglements of Human-Computer Interaction (HCI) with its surrounding context, from the immediate vicinity of interfaces to global issues. While often providing solutions to societal issues, interactive technologies also many times c...
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Format: | Article |
Language: | English |
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Frontiers Media S.A.
2023-08-01
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Series: | Frontiers in Computer Science |
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Online Access: | https://www.frontiersin.org/articles/10.3389/fcomp.2023.1083800/full |
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author | Luke Hespanhol |
author_facet | Luke Hespanhol |
author_sort | Luke Hespanhol |
collection | DOAJ |
description | The growing pervasiveness of digital technologies has exposed the entanglements of Human-Computer Interaction (HCI) with its surrounding context, from the immediate vicinity of interfaces to global issues. While often providing solutions to societal issues, interactive technologies also many times contribute to them. They impact and are impacted by the world, in a process of continuous mutual influence and co-constitution that raises important implications not only to user experience, effectiveness and efficiency, but also to ethics, social responsibility and environmental health. In this article, I draw on the new materialism notion of intra-action to propose a conceptual shift to a relational approach for HCI, which I refer to as Human-Computer Intra-Action (HCIA), capable of capturing from the outset the inherent relationships with the world that inform the design of interactive technology. To that end, I propose the notion of relationalities to reflect the synergies and antagonisms around those relationships, and discuss emerging notions of spatiality and temporality by considering the increasing hybridity of socio-technical engagements both in space (local vs. remote) and in time (immediate vs. stretched). Based on that, I propose a preliminary method for mapping intra-actions associated to interactive technologies, envisaged as a starting point to a relational take on their design process. |
first_indexed | 2024-03-12T15:16:07Z |
format | Article |
id | doaj.art-8b2a033650c443609087da1caf0bb24d |
institution | Directory Open Access Journal |
issn | 2624-9898 |
language | English |
last_indexed | 2024-03-12T15:16:07Z |
publishDate | 2023-08-01 |
publisher | Frontiers Media S.A. |
record_format | Article |
series | Frontiers in Computer Science |
spelling | doaj.art-8b2a033650c443609087da1caf0bb24d2023-08-11T12:46:40ZengFrontiers Media S.A.Frontiers in Computer Science2624-98982023-08-01510.3389/fcomp.2023.10838001083800Human-computer intra-action: a relational approach to digital media and technologiesLuke HespanholThe growing pervasiveness of digital technologies has exposed the entanglements of Human-Computer Interaction (HCI) with its surrounding context, from the immediate vicinity of interfaces to global issues. While often providing solutions to societal issues, interactive technologies also many times contribute to them. They impact and are impacted by the world, in a process of continuous mutual influence and co-constitution that raises important implications not only to user experience, effectiveness and efficiency, but also to ethics, social responsibility and environmental health. In this article, I draw on the new materialism notion of intra-action to propose a conceptual shift to a relational approach for HCI, which I refer to as Human-Computer Intra-Action (HCIA), capable of capturing from the outset the inherent relationships with the world that inform the design of interactive technology. To that end, I propose the notion of relationalities to reflect the synergies and antagonisms around those relationships, and discuss emerging notions of spatiality and temporality by considering the increasing hybridity of socio-technical engagements both in space (local vs. remote) and in time (immediate vs. stretched). Based on that, I propose a preliminary method for mapping intra-actions associated to interactive technologies, envisaged as a starting point to a relational take on their design process.https://www.frontiersin.org/articles/10.3389/fcomp.2023.1083800/fullintra-actionrelationalentanglementrelationalitiesspatialitytemporality |
spellingShingle | Luke Hespanhol Human-computer intra-action: a relational approach to digital media and technologies Frontiers in Computer Science intra-action relational entanglement relationalities spatiality temporality |
title | Human-computer intra-action: a relational approach to digital media and technologies |
title_full | Human-computer intra-action: a relational approach to digital media and technologies |
title_fullStr | Human-computer intra-action: a relational approach to digital media and technologies |
title_full_unstemmed | Human-computer intra-action: a relational approach to digital media and technologies |
title_short | Human-computer intra-action: a relational approach to digital media and technologies |
title_sort | human computer intra action a relational approach to digital media and technologies |
topic | intra-action relational entanglement relationalities spatiality temporality |
url | https://www.frontiersin.org/articles/10.3389/fcomp.2023.1083800/full |
work_keys_str_mv | AT lukehespanhol humancomputerintraactionarelationalapproachtodigitalmediaandtechnologies |