Summary: | Using landscape objects with geo-visualisation tools to create 3D virtual environments is becoming one of the most prominent communication techniques to understand landscape form, function and processes. Geo-visualisation tools can also provide useful participatory planning support systems to explore current and future environmental issues such as biodiversity loss, crop failure, competing pressures on water availability and land degradation. These issues can be addressed by understanding them in the context of their locality. In this paper we discuss some of the technologies which facilitate our work on the issues of sustainability and productivity, and ultimately support for planning and decision-making. We demonstrate an online Landscape Object Library application with a suite of geo-visualisation tools to support landscape planning. This suite includes: a GIS based Landscape Constructor tool, a modified version of a 3D game engine SIEVE (Spatial Information Exploration and Visualisation Environment) and an interactive touch table display. By integrating the Landscape Object Library with this suite of geo-visualisation tools, we believe we developed a tool that can support a diversity of landscape planning activities. This is illustrated by trial case studies in biolink design, whole farm planning and renewable energy planning. We conclude the paper with an evaluation of our Landscape Object Library and the suite of geographical tools, and outline some further research directions.
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