Hypermedia as an experiential learning tool: a theoretical model
The process of methodical design and development is of extreme importance in the production of educational software. However, this process will only be effective, if it is based on a theoretical model that explicitly defines what educational approach is being used and how specific features of the te...
Main Authors: | , |
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Format: | Article |
Language: | English |
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University of Borås
1996-01-01
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Series: | Information Research: An International Electronic Journal |
Subjects: | |
Online Access: | http://informationr.net/ir/2-1/paper12.html |
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author | Jose Miguel Baptista Nunes Susan P. Fowell |
author_facet | Jose Miguel Baptista Nunes Susan P. Fowell |
author_sort | Jose Miguel Baptista Nunes |
collection | DOAJ |
description | The process of methodical design and development is of extreme importance in the production of educational software. However, this process will only be effective, if it is based on a theoretical model that explicitly defines what educational approach is being used and how specific features of the technology can best support it. This paper proposes a theoretical model of how hypermedia can be used as an experiential learning tool. The development of the model was based on a experiential learning approach and simultaneously aims at minimising the inherent problems of hypermedia as the underlying support technology. |
first_indexed | 2024-12-17T01:26:19Z |
format | Article |
id | doaj.art-8d101d5aaf0f46bfa30d8f9ae0328f66 |
institution | Directory Open Access Journal |
issn | 1368-1613 |
language | English |
last_indexed | 2024-12-17T01:26:19Z |
publishDate | 1996-01-01 |
publisher | University of Borås |
record_format | Article |
series | Information Research: An International Electronic Journal |
spelling | doaj.art-8d101d5aaf0f46bfa30d8f9ae0328f662022-12-21T22:08:41ZengUniversity of BoråsInformation Research: An International Electronic Journal1368-16131996-01-012112Hypermedia as an experiential learning tool: a theoretical modelJose Miguel Baptista NunesSusan P. FowellThe process of methodical design and development is of extreme importance in the production of educational software. However, this process will only be effective, if it is based on a theoretical model that explicitly defines what educational approach is being used and how specific features of the technology can best support it. This paper proposes a theoretical model of how hypermedia can be used as an experiential learning tool. The development of the model was based on a experiential learning approach and simultaneously aims at minimising the inherent problems of hypermedia as the underlying support technology.http://informationr.net/ir/2-1/paper12.htmleducational softwaretheoretical modelhypermediaexperiential learning |
spellingShingle | Jose Miguel Baptista Nunes Susan P. Fowell Hypermedia as an experiential learning tool: a theoretical model Information Research: An International Electronic Journal educational software theoretical model hypermedia experiential learning |
title | Hypermedia as an experiential learning tool: a theoretical model |
title_full | Hypermedia as an experiential learning tool: a theoretical model |
title_fullStr | Hypermedia as an experiential learning tool: a theoretical model |
title_full_unstemmed | Hypermedia as an experiential learning tool: a theoretical model |
title_short | Hypermedia as an experiential learning tool: a theoretical model |
title_sort | hypermedia as an experiential learning tool a theoretical model |
topic | educational software theoretical model hypermedia experiential learning |
url | http://informationr.net/ir/2-1/paper12.html |
work_keys_str_mv | AT josemiguelbaptistanunes hypermediaasanexperientiallearningtoolatheoreticalmodel AT susanpfowell hypermediaasanexperientiallearningtoolatheoreticalmodel |