State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm

A new approach to generate the original motion data for humanoid motion planning is presented in this paper. And a state generator is developed based on the genetic algorithm, which enables users to generate various motion states without using any reference motion data. By specifying various types o...

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Main Authors: Xuyang Wang, Tiansheng Lu, Peiyan Zhang
Format: Article
Language:English
Published: SAGE Publishing 2012-05-01
Series:International Journal of Advanced Robotic Systems
Online Access:https://doi.org/10.5772/50918
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author Xuyang Wang
Tiansheng Lu
Peiyan Zhang
author_facet Xuyang Wang
Tiansheng Lu
Peiyan Zhang
author_sort Xuyang Wang
collection DOAJ
description A new approach to generate the original motion data for humanoid motion planning is presented in this paper. And a state generator is developed based on the genetic algorithm, which enables users to generate various motion states without using any reference motion data. By specifying various types of constraints such as configuration constraints and contact constraints, the state generator can generate stable states that satisfy the constraint conditions for humanoid robots. To deal with the multiple constraints and inverse kinematics, the state generation is finally simplified as a problem of optimizing and searching. In our method, we introduce a convenient mathematic representation for the constraints involved in the state generator, and solve the optimization problem with the genetic algorithm to acquire a desired state. To demonstrate the effectiveness and advantage of the method, a number of motion states are generated according to the requirements of the motion.
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spelling doaj.art-8fb6b7594b3d4d6680aa803ef714b2d22022-12-21T23:09:15ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88142012-05-01910.5772/5091810.5772_50918State Generation Method for Humanoid Motion Planning Based on Genetic AlgorithmXuyang WangTiansheng LuPeiyan ZhangA new approach to generate the original motion data for humanoid motion planning is presented in this paper. And a state generator is developed based on the genetic algorithm, which enables users to generate various motion states without using any reference motion data. By specifying various types of constraints such as configuration constraints and contact constraints, the state generator can generate stable states that satisfy the constraint conditions for humanoid robots. To deal with the multiple constraints and inverse kinematics, the state generation is finally simplified as a problem of optimizing and searching. In our method, we introduce a convenient mathematic representation for the constraints involved in the state generator, and solve the optimization problem with the genetic algorithm to acquire a desired state. To demonstrate the effectiveness and advantage of the method, a number of motion states are generated according to the requirements of the motion.https://doi.org/10.5772/50918
spellingShingle Xuyang Wang
Tiansheng Lu
Peiyan Zhang
State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm
International Journal of Advanced Robotic Systems
title State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm
title_full State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm
title_fullStr State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm
title_full_unstemmed State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm
title_short State Generation Method for Humanoid Motion Planning Based on Genetic Algorithm
title_sort state generation method for humanoid motion planning based on genetic algorithm
url https://doi.org/10.5772/50918
work_keys_str_mv AT xuyangwang stategenerationmethodforhumanoidmotionplanningbasedongeneticalgorithm
AT tianshenglu stategenerationmethodforhumanoidmotionplanningbasedongeneticalgorithm
AT peiyanzhang stategenerationmethodforhumanoidmotionplanningbasedongeneticalgorithm