Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.

Intrusive memories are a core symptom of Post-Traumatic Stress Disorder (PTSD). A growing body of analogue studies using trauma films suggest that carrying out specific demanding tasks (e.g., playing the video game Tetris, pattern tapping) after the analogue trauma can reduce intrusive memories. To...

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Main Authors: Thomas Meyer, Chris R Brewin, John A King, Desiree Nijmeijer, Marcella L Woud, Eni S Becker
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2020-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0228416
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author Thomas Meyer
Chris R Brewin
John A King
Desiree Nijmeijer
Marcella L Woud
Eni S Becker
author_facet Thomas Meyer
Chris R Brewin
John A King
Desiree Nijmeijer
Marcella L Woud
Eni S Becker
author_sort Thomas Meyer
collection DOAJ
description Intrusive memories are a core symptom of Post-Traumatic Stress Disorder (PTSD). A growing body of analogue studies using trauma films suggest that carrying out specific demanding tasks (e.g., playing the video game Tetris, pattern tapping) after the analogue trauma can reduce intrusive memories. To examine the mechanism behind this effect, we tested whether mere engagement with attention-grabbing and interesting visual stimuli disrupts intrusive memories, and whether this depends on working memory resources and/or the concurrent activation of trauma film memories. In a total sample of 234 healthy participants, we compared no-task control conditions to a perceptual rating task with visually arresting video clips (i.e., non-emotional, complex, moving displays), to a less arresting task with non-moving, blurred pictures (Study 1), and to more demanding imagery tasks with and without repetitive reminders of the trauma film (Study 2). Generally, we found moderate to strong evidence that none of the conditions lead to differences in intrusion frequency. Moreover, our data suggest that intrusive memories were neither related to individual differences in working memory capacity (i.e., operation span performance; Study 1), nor to the degree of engagement with a visuospatial task (i.e., one-week recognition performance; Study 2). Taken together, our findings suggest that the boundary conditions for successful interference with traumatic intrusions may be more complex and subtle than assumed. Future studies may want to test the role of prediction errors during (re-)consolidation, deliberate efforts to suppress thoughts, or the compatibility of the task demands with the individual's skills.
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spelling doaj.art-90c71ea6d8e94d85ac9f1be8cb65d8d92022-12-21T19:56:18ZengPublic Library of Science (PLoS)PLoS ONE1932-62032020-01-01152e022841610.1371/journal.pone.0228416Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.Thomas MeyerChris R BrewinJohn A KingDesiree NijmeijerMarcella L WoudEni S BeckerIntrusive memories are a core symptom of Post-Traumatic Stress Disorder (PTSD). A growing body of analogue studies using trauma films suggest that carrying out specific demanding tasks (e.g., playing the video game Tetris, pattern tapping) after the analogue trauma can reduce intrusive memories. To examine the mechanism behind this effect, we tested whether mere engagement with attention-grabbing and interesting visual stimuli disrupts intrusive memories, and whether this depends on working memory resources and/or the concurrent activation of trauma film memories. In a total sample of 234 healthy participants, we compared no-task control conditions to a perceptual rating task with visually arresting video clips (i.e., non-emotional, complex, moving displays), to a less arresting task with non-moving, blurred pictures (Study 1), and to more demanding imagery tasks with and without repetitive reminders of the trauma film (Study 2). Generally, we found moderate to strong evidence that none of the conditions lead to differences in intrusion frequency. Moreover, our data suggest that intrusive memories were neither related to individual differences in working memory capacity (i.e., operation span performance; Study 1), nor to the degree of engagement with a visuospatial task (i.e., one-week recognition performance; Study 2). Taken together, our findings suggest that the boundary conditions for successful interference with traumatic intrusions may be more complex and subtle than assumed. Future studies may want to test the role of prediction errors during (re-)consolidation, deliberate efforts to suppress thoughts, or the compatibility of the task demands with the individual's skills.https://doi.org/10.1371/journal.pone.0228416
spellingShingle Thomas Meyer
Chris R Brewin
John A King
Desiree Nijmeijer
Marcella L Woud
Eni S Becker
Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.
PLoS ONE
title Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.
title_full Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.
title_fullStr Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.
title_full_unstemmed Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.
title_short Arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions.
title_sort arresting visuospatial stimulation is insufficient to disrupt analogue traumatic intrusions
url https://doi.org/10.1371/journal.pone.0228416
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