Hand interaction designs in mixed and augmented reality head mounted display: a scoping review and classification
Mixed reality has made its first step towards democratization in 2017 with the launch of a first generation of commercial devices. As a new medium, one of the challenges is to develop interactions using its endowed spatial awareness and body tracking. More specifically, at the crossroad between arti...
Main Authors: | Richard Nguyen, Charles Gouin-Vallerand, Maryam Amiri |
---|---|
Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2023-07-01
|
Series: | Frontiers in Virtual Reality |
Subjects: | |
Online Access: | https://www.frontiersin.org/articles/10.3389/frvir.2023.1171230/full |
Similar Items
-
Exploring the user experience (UX) of a multi-window augmented reality environment
by: Pitch Sinlapanuntakul, et al.
Published: (2023-08-01) -
Bare-Hand Depth Perception Used in Augmented Reality Assembly Supporting
by: Jianbin Liang, et al.
Published: (2020-01-01) -
What to do in /with images? The (virtual) hand in augmented and virtual reality.
by: Julia Reich
Published: (2023-12-01) -
Cognitive Assessment Based on Electroencephalography Analysis in Virtual and Augmented Reality Environments, Using Head Mounted Displays: A Systematic Review
by: Foteini Gramouseni, et al.
Published: (2023-10-01) -
Hand-Controlled User Interfacing for Head-Mounted Augmented Reality Learning Environments
by: Jennifer Challenor, et al.
Published: (2023-05-01)