Constructing physical space design for high color gamut in mixed reality environment

This paper presents a physical space design method for mixed reality-based immersive environments by improving the color rendering of optically visible head-mounted displays. In OST-HMD, the phenomenon that the light of the external environment is combined with the enhanced image occurs, which reduc...

Full description

Bibliographic Details
Main Authors: Jihyung Kim, Jonghyeon Ka, Ju Hong Park, Wooksung Kim
Format: Article
Language:English
Published: Taylor & Francis Group 2023-10-01
Series:Journal of Information Display
Subjects:
Online Access:https://www.tandfonline.com/doi/10.1080/15980316.2023.2197564
_version_ 1797682948483317760
author Jihyung Kim
Jonghyeon Ka
Ju Hong Park
Wooksung Kim
author_facet Jihyung Kim
Jonghyeon Ka
Ju Hong Park
Wooksung Kim
author_sort Jihyung Kim
collection DOAJ
description This paper presents a physical space design method for mixed reality-based immersive environments by improving the color rendering of optically visible head-mounted displays. In OST-HMD, the phenomenon that the light of the external environment is combined with the enhanced image occurs, which reduces the visibility of the content. Moreover, previous studies to solve this problem required additional optical components or performed only simple verification. Proposed physical space was designed using black curtains, blinds, low-reflection structures, and adjustable lighting. The physical space can be adapted to the intended use of the physical space through physical transitions for multiple users without additional optics. To verify the usefulness of this environment, we measured the color gamut and intensity spectrum in three experimental environments. Also, we analyzed the factors that change the color gamut according to the components and the surrounding environment. As a result, the color gamut improved by up to 4.7 times from 19.92% to 93.53% based on the environment and improved by up to 4.1 times from 21% to 86.29% depending on the location. The experimental results revealed that the presented method could reduce the factors that degrade the color gamut within all measurement locations and significantly improve the color gamut.
first_indexed 2024-03-12T00:07:17Z
format Article
id doaj.art-919fe8ec4d864105aa15f9b75a30833a
institution Directory Open Access Journal
issn 1598-0316
2158-1606
language English
last_indexed 2024-03-12T00:07:17Z
publishDate 2023-10-01
publisher Taylor & Francis Group
record_format Article
series Journal of Information Display
spelling doaj.art-919fe8ec4d864105aa15f9b75a30833a2023-09-16T10:56:04ZengTaylor & Francis GroupJournal of Information Display1598-03162158-16062023-10-0124422723710.1080/15980316.2023.2197564Constructing physical space design for high color gamut in mixed reality environmentJihyung Kim0Jonghyeon Ka1Ju Hong Park2Wooksung Kim3Future IT Innovation Laboratory, Pohang University of Science and Technology (POSTECH), Pohang, Republic of KoreaDepartment of Electrical Engineering, Pohang University of Science and Technology (POSTECH), Pohang, Republic of KoreaDepartment of Convergence IT Engineering, Pohang University of Science and Technology (POSTECH), Pohang, Republic of KoreaDepartment of Electrical Engineering, Pohang University of Science and Technology (POSTECH), Pohang, Republic of KoreaThis paper presents a physical space design method for mixed reality-based immersive environments by improving the color rendering of optically visible head-mounted displays. In OST-HMD, the phenomenon that the light of the external environment is combined with the enhanced image occurs, which reduces the visibility of the content. Moreover, previous studies to solve this problem required additional optical components or performed only simple verification. Proposed physical space was designed using black curtains, blinds, low-reflection structures, and adjustable lighting. The physical space can be adapted to the intended use of the physical space through physical transitions for multiple users without additional optics. To verify the usefulness of this environment, we measured the color gamut and intensity spectrum in three experimental environments. Also, we analyzed the factors that change the color gamut according to the components and the surrounding environment. As a result, the color gamut improved by up to 4.7 times from 19.92% to 93.53% based on the environment and improved by up to 4.1 times from 21% to 86.29% depending on the location. The experimental results revealed that the presented method could reduce the factors that degrade the color gamut within all measurement locations and significantly improve the color gamut.https://www.tandfonline.com/doi/10.1080/15980316.2023.2197564Immersive experiencehead-mounted displayimage color analysisuser experiencesmart spacesphysical design
spellingShingle Jihyung Kim
Jonghyeon Ka
Ju Hong Park
Wooksung Kim
Constructing physical space design for high color gamut in mixed reality environment
Journal of Information Display
Immersive experience
head-mounted display
image color analysis
user experience
smart spaces
physical design
title Constructing physical space design for high color gamut in mixed reality environment
title_full Constructing physical space design for high color gamut in mixed reality environment
title_fullStr Constructing physical space design for high color gamut in mixed reality environment
title_full_unstemmed Constructing physical space design for high color gamut in mixed reality environment
title_short Constructing physical space design for high color gamut in mixed reality environment
title_sort constructing physical space design for high color gamut in mixed reality environment
topic Immersive experience
head-mounted display
image color analysis
user experience
smart spaces
physical design
url https://www.tandfonline.com/doi/10.1080/15980316.2023.2197564
work_keys_str_mv AT jihyungkim constructingphysicalspacedesignforhighcolorgamutinmixedrealityenvironment
AT jonghyeonka constructingphysicalspacedesignforhighcolorgamutinmixedrealityenvironment
AT juhongpark constructingphysicalspacedesignforhighcolorgamutinmixedrealityenvironment
AT wooksungkim constructingphysicalspacedesignforhighcolorgamutinmixedrealityenvironment