A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup>
Digital forensic investigations are getting harder and more time consuming everyday because of various problems including rapid advances in technology, wide variety of available devices in investigations, and large amount of data to be analyzed. In order to tackle with these issues, digital forensic...
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Format: | Article |
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MDPI AG
2020-05-01
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Series: | Mathematics |
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Online Access: | https://www.mdpi.com/2227-7390/8/5/774 |
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author | Umit Karabiyik Tugba Karabiyik |
author_facet | Umit Karabiyik Tugba Karabiyik |
author_sort | Umit Karabiyik |
collection | DOAJ |
description | Digital forensic investigations are getting harder and more time consuming everyday because of various problems including rapid advances in technology, wide variety of available devices in investigations, and large amount of data to be analyzed. In order to tackle with these issues, digital forensic tools are developed by open-source communities and software companies. These software products are released as a complete toolkit or standalone tools targeting specific tasks. In either case, digital forensic investigators use these tools based on their familiarity because of previous training experiences, available funding from their agencies/businesses, tool’s ease of use, etc. Moreover, using additional tools to verify the findings is a common practice in digital forensic investigations. This is particularly common when the previously selected tools do not generate an expected output. In this paper, we propose a game theoretic approach to the tool selection problem in order to help investigators to make a decision on which digital forensic tool to use. We particularly focused on file carving tool usage when building and analyzing our model because of the available data on these tools. Our results show how important it is to investigate the dynamics of strategy changes between the tools during an investigation to increase the efficiency of the investigation using game theoretic modeling. |
first_indexed | 2024-03-10T19:53:43Z |
format | Article |
id | doaj.art-91e369a90b4d4eeda685e5c3e7700200 |
institution | Directory Open Access Journal |
issn | 2227-7390 |
language | English |
last_indexed | 2024-03-10T19:53:43Z |
publishDate | 2020-05-01 |
publisher | MDPI AG |
record_format | Article |
series | Mathematics |
spelling | doaj.art-91e369a90b4d4eeda685e5c3e77002002023-11-20T00:08:35ZengMDPI AGMathematics2227-73902020-05-018577410.3390/math8050774A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup>Umit Karabiyik0Tugba Karabiyik1Department of Computer and Information Technology, Purdue University, 01 N. Grant St. West Lafayette, IN 47907, USAPolytechnic Institute, Purdue University, 01 N. Grant St. West Lafayette, IN 47907, USADigital forensic investigations are getting harder and more time consuming everyday because of various problems including rapid advances in technology, wide variety of available devices in investigations, and large amount of data to be analyzed. In order to tackle with these issues, digital forensic tools are developed by open-source communities and software companies. These software products are released as a complete toolkit or standalone tools targeting specific tasks. In either case, digital forensic investigators use these tools based on their familiarity because of previous training experiences, available funding from their agencies/businesses, tool’s ease of use, etc. Moreover, using additional tools to verify the findings is a common practice in digital forensic investigations. This is particularly common when the previously selected tools do not generate an expected output. In this paper, we propose a game theoretic approach to the tool selection problem in order to help investigators to make a decision on which digital forensic tool to use. We particularly focused on file carving tool usage when building and analyzing our model because of the available data on these tools. Our results show how important it is to investigate the dynamics of strategy changes between the tools during an investigation to increase the efficiency of the investigation using game theoretic modeling.https://www.mdpi.com/2227-7390/8/5/774game theorygame theoretic modelingdigital forensic toolsdigital investigationsdecision making |
spellingShingle | Umit Karabiyik Tugba Karabiyik A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup> Mathematics game theory game theoretic modeling digital forensic tools digital investigations decision making |
title | A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup> |
title_full | A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup> |
title_fullStr | A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup> |
title_full_unstemmed | A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup> |
title_short | A Game Theoretic Approach for Digital Forensic Tool Selection <sup>†</sup> |
title_sort | game theoretic approach for digital forensic tool selection sup † sup |
topic | game theory game theoretic modeling digital forensic tools digital investigations decision making |
url | https://www.mdpi.com/2227-7390/8/5/774 |
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